I'm not a crucible player, let's get that straight. I play it when I'm forced to and 99% of the time, I'm at the bottom of the scoreboard (to my random teammates, I'm sorry, but I only play when I'm forced to).
Anyway, I've seen lots of posts saying this weapon or that armour is a problem, and will they nerf this, that or the other. So I was thinking, PvP players are highly skilled at what they do, so why not make the skill factor more prominent.
Base Crucible Mode
E.g. Only blue/green/white weapons and armour can be used, and a separate legendary mode.
No exotics at all, no aspects or anything. Just a basic super, grenade, and melee. Each kill gives 20% energy back to all power.
A totally skill based game, with excellent end game rewards due to the skills required.
I don't play or enjoy the crucible, but I want it to do well and the players to be rewarded for their time and skill.
What do you think?
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3 Replies[quote]I'm not a crucible player, let's get that straight. I play it when I'm forced to and 99% of the time, I'm at the bottom of the scoreboard (to my random teammates, I'm sorry, but I only play when I'm forced to). Anyway, I've seen lots of posts saying this weapon or that armour is a problem, and will they nerf this, that or the other. So I was thinking, PvP players are highly skilled at what they do, so why not make the skill factor more prominent. Base Crucible Mode E.g. Only blue/green/white weapons and armour can be used, and a separate legendary mode. No exotics at all, no aspects or anything. Just a basic super, grenade, and melee. Each kill gives 20% energy back to all power. A totally skill based game, with excellent end game rewards due to the skills required. I don't play or enjoy the crucible, but I want it to do well and the players to be rewarded for their time and skill. What do you think?[/quote] When you force yourself to play PvP is it worth it?