i know there is no point to open a topic at the current state of the game but helloween event slightly fun for me .... so i need to feedback to the dev team ....
at 3th wave of AOS dread enemies BECOME incredible LAGgy , Teleporting everywhere , and hit registration issues occur.
also lots of abilites and weapon perks do not work as intended.
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Would not be surprised if whatever they did to code these enemies was rushed and hamfisted. The game slows way down whenever a large enough group of them show up, and it only seems to be them that does this. The only time I've ever seen things noticeably slow down before these guys were introduced was using Tether in areas packed wall to wall with enemies, like at Shuro Chi, and even then it took a bunch of them all getting blasted simultaneously to trigger lag and frame drops.
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1 ReplyIts being strand yoiked into an insta death that gets me.
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They're also so overtuned. The first and second waves are almost pushovers, but the dread are so annoying comparatively. I just had the game crash on me on that wave.
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1 ReplyBump. Those flying turds are the buggiest to me.