Maybe I'm not understanding what they are saying, but a 6k cap per 6 months, compared to the 15-20k we get now (5k x2 for bulk seasonal challenges + all the individual challenges).
This on top of events previously giving up to 3600 with bounties, and now we get....350?
And isn't the Order's 1k per week just a worse version of the 1500 we got through Pathfinder.
What a I missing?
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Edited by xbroggiex: 10/26/2025 12:50:08 PMThat its a monkey's paw once again. Players asked for a repeatable grindable source of bright dust, Bungie "gives" it to the players but the finger curling is that now seasonal challenges are gone and you are more fomoed on getting bright dust. They keep doing this to the community then wonder why the playerbase hates their guts and is so toxic towards them and its because almost every change they make has some twisted downside every time. The only reason that unstable cores are getting completely removed is because they are desperate, and they were originally planning to "rework" the currency before announcing they are just removing it. Power levels are the same deal and I almost guarantee they are trying to figure out a way to monkey's paw the community once again with power grind resetting or something.
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2 Replies1/2 of the issue is the bright dust hoarding by players who disrupt the economy by exploiting glitches or never spending their money The other half of the issue is the lack of brightdust offerings, the steep prices, and the huge push for silver.
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You missed the important part: with Challenges going away and becoming (yet another) weekly system, unless you log in every week to do your chores you're going to be leaving a ton of dust on the table. Challenges would last until the end of the season, so you could take a month off, come back, and have 4 weeks of Challenges to do if you wanted those Bright Dust rewards. That's going away. Now if you take a month off, you just decided that you could do without 3-4k Dust with no way to get it back. This is the real reason for this change, guaranteed.
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1 ReplyEdited by BoomboxCollosuss: 10/24/2025 4:55:45 PMThey could literally save the franchise if they just opened up the loot pool and stopped trying to micromanage and limit things for maximum profit. Meanwhile, the player base leaves in droves because of these exaxt same features. They can't help but think they are being SO CLEVER, all the while shooting themselves in the foot till they have no toes left to blow off. Toes being "players and employees". Their narrow minded approach to the numbers game is retractive, so instead of focusing on high player numbers fueled by incentives to bring in money, they LOSE money because they lose the players and compensate by double down on what's left by repeating the same mistakes. It's the greedy leadership that keeps doing this, not the devs actually doing the day to day work for their short sighted, cronie bosses. Pete Parsons is basically the poster child for scumbags and this new "leader" under Sony better be his polar opposite or this studio is cooked.
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Guess I won’t be buying shaders at 300 a pop now.
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They want your money(silver)
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5 Replies12k per 6 months
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1 ReplyEdited by Why is this happening?: 10/24/2025 4:46:49 PMYou're misunderstanding it entirely. The 6k cap is EXCLUSIVELY tied to exotic orders, per season. The weekly cap is 1k, but can be done infinitely. They're completely separate dust pools. If anything, we'll be getting more dust, but that means you have to actually play the game. You're also never going to be spending dust faster than you're earning it, because the fact is that there's almost nothing worth buying unless Bungie starts throwing good stuff in.
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Brother, I think you're outlining the exact reason why they are doing this, without maybe even realizing it. They don't like when players can earn things by playing, they want us all to spend money for cosmetics. Knowing Bungie, they probably think their loss of revenue is due to low eververse transactions, while simultaneously being unaware how awful the game is currently.
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4 RepliesThats why I play helldivers 2 ,see a warbond or armor i like ,I can just play the game and earn it for free
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This nerf may be the only bug-free and working implementation when Renegades launches...
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1 Reply[quote] And isn't the Order's 1k per week just a worse version of the 1500 we got through Pathfinder. [/quote] the way i read it is with orders, if you don't like one, you can swap it out for glimmer. pathfinder had no such option. yeah, sux that it's 500 less per week but if you do all your common/legendary orders each week it's still 1k per week. adds up quick if you rarely buy anything which i don't, maybe just a event armor set here or there. think i have like 60k bright dust right now.
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They're really just turning Destiny into another mobile game, aren't they? The Portal is every other mobile game's menu copied. Ads for Eververse constantly pop up. Exclusive cosmetics available for a short time. Weapon and armor Tier is the equivalent of a Starred Drop. Excessive amounts of collabs. And now this, where earning in-game currency is so slow that it's practically forcing you to spend real money to get what you want. Yes. Destiny Rising is doing better than D2. Then copy all the positive elements Destiny Rising is doing, not the negative aspects.
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Greed leads to poverty. Which is exactly what we're seeing. Apparently, the Bungies decided that the remaining players would provide them with a ready-made budget for merch sales. Haha. Idiots.
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1 ReplyThey'll continue granting Bright Dust infinitely, just at a lower rate after the "limit."
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1 ReplyWas the only cool thing about EOF...I went from 1 or 2k bright dust to 40k before this event. I was able to purchase many Halloween sets. Probably why the nerf is inc...Eververse is lacking in sales. Okay, and some of the T5 wrapons too. Rest of Edge of Failure is meh.
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Honestly, pooping in my hands and clapping them together sounds a lot more enjoyable than this decision.
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I thought that too? they're pretending it's a [i]good[/i] thing that they're nerfing Bright dust gains.
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Edited by TwinStripe9070: 10/24/2025 9:21:53 AMIt really doesn't help that they don't mention what you get from objectives, [EDIT] Scratch that - on the FIFTH re-read, I've seen that they actually do - 210 from the dailies, 150 from the weeklies so that's 360 per week but what is clear is that they've tried to make it as vague and confusing as possible and that's never an indicator that it's a good thing. That being said, if you have one weekly cap at 1000 every week and and another 6000 every 6 months that [u]should[/u] be at least 64000 every year if you complete up to the caps. [EDIT] PLUS an additional 18720 from the objective track, so 82720 total, which would be 1590 per week although the caps will probably drag that down to closer to 1300-1400 per week I say [u]should[/u], because when in the last year has a single system Bungie put in [u]actually worked[/u] as expected? Show of hands?
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Typical Bungie. I read that and thought the same thing. This is right out of Activision Blizzard's handbook. They did something similar to hearthstone and player's ability to farm the earnable currency, gold, used to buy card packs.
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1 ReplyWhy limit it in the first place? Where are we spending it, the barebones Bright Dust section that repeats featured items constantly? The seasonal armor ornaments that cost 6,000 Bright Dust for a single set? What possible reason could Bungie have to be so miserly with letting players earn the free currency that is already heavily limited? If the answer is because they want the microtransaction money, there are plenty of people who are impatient and don't want to wait a full season for it, or even bother earning it as people are still buying season pass ranks and campaign skips.
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If you look past their bla-bla-bla marketing, it's all about reducing Bright Dust in order to boost Eververse sales. I think that this reduction will be the only new thing in Renegades. Everything else will be old maps and reskinned weapons and even less to do, except grind the way they demand.
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I could of sworn they said they are finding ways to make bright dust farmable or more ways to keep getting them in the last twab