JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
10/13/2025 11:48:14 PM
52

Congratz Aztecross and devs. You win. You've made it so that grinding is pointless. Make a victory video and put it in your twab about how you drove away the casuals.

Aztecross whines all the time there's not enough grind and that everything is too easy, cause he has all day every day to sit on and make the perfect bs loadouts. Aztecross never sherpas and tells the devs to not do anything with pvp. Every Aztecross video is just him saying we believe things that we don't. Well Congratz, you've drove away every normal person and casual. You broke the 30/70 rule of 30% pve and 70 PvP for an online game. You gave all the youtubers the exotics day 1 with some stupid reward system and didn't give it to anyone else in a reasonable time frame. Congrats. The systems are just repeat repeat repeat, no success in completing things and moving on. Nobody is playing your game, the clans all died.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Nerd_Herd: 10/15/2025 4:44:19 AM
    Don't get distracted. The streamers are not the main problem. Bungie's insistence on exploiting the player base with ever decreasing levels of new content but increasing the grind has always been the issue. Look at the main problems we had from Edge of Fate, streamers didn't ask for those and most of us knew they would be problems on launch: 1. The portal is souless and complicates the player experience for very little value. Everyon is going to put on the easiest modifiers for ops. Portal shoupd clearly have been a supplement and not a replacement for the director. 2. Unstable cores in no way helps with "buildcrafting". Actually I want someone to try and explain to me how Bungie thought it was suppose to "help" when it was clearly a worst system with the only function of forcing you to grind for new gear, at an exponential cost. Only widespread community revolt is getting this deleted. This one was an outright lie by Bungie, and we aall knew it. 3. Making tiered loot drop only for new activities, while we kind of guessed only new activities would have tiered loot. Think this surprised some people including streamers. Yes Bungie, we know you want us to hit your KPI and "prove" that the new systems were successful. 4. And the worst thing was effectively soft sunsetting all old content by not only not having tiered loot, which was bad enough, but also by not having loot give light level increases. You can argue that making old loot tiered was too time consuming, fair enough. So what is the excuse for it dropping *far* below light level? So not much new contrnt, but at the same time making old content worthless to play.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon