As the titles suggest these are small things not things like planets.
1: Bounties for the Zavala and Shax. Not huge but gives us something to do. Also more easy xp.
2: pvp: K/D and objective. I want to see my kills to death ratio. Assits can be shown but dont make it part of the ratio.
3: Strike loot will always be a big one for me.
4: Added lore on items. Like It feels lazy of them to take it away. It is what gave the game part of its life.
This can be small to large
5: destinations changing based on what happened
6: Visor effects. This was a small detail in D1 if i remember correctly. Like rain drops if you look up.
7: atmosphere/ mysterious it feels lacking
8: more tower events not like watching a ship blow up but vendors and fun little things to do.
There is more for sure. These things wont 100% make or break a game but they do add a lot at the same time. When I think of fixing D2 I think hey, start small. Be open with us. Sit down, talk to us and say, we need to build up this game we want to bring this stuff back we are going to start with small and end with larger stuff.
I know it wont please a lot of people but it would be a step in a right direction. A lot of tone deaf decisions have been made like going to the plague lands without siva when they knew that’s what people wanted. They deserved the criticism on that 100%. With these smalls things I think it would shine a better light on things, but again they need to be open with us about it and just not say it.
-
To add onto 6, I'd love to see chromas return, separate the glows into a third box so that different shaders can be applied to armor and glows.