I’ve been playing Destiny since the early days because it offered something truly unique: a living world, meaningful exploration, social experiences, and exciting loot. But the new Portal system introduced this year has unintentionally stripped away much of what makes Destiny… Destiny. I’m urging Bungie to phase it out, because right now, it’s doing more harm than good.
The Portal system funnels almost all gameplay into a single menu, replacing the sense of place that came from visiting destinations and selecting activities from the Director. Instead of feeling like Guardians exploring a rich universe, we’re clicking a playlist. The world feels empty and disconnected because there’s no reason to go anywhere or engage with the environment. Destiny used to feel like an adventure. Now it feels like a UI.
On top of that, Portal relies on repetitive modifier grinding instead of delivering new, handcrafted content. Boons and banes don’t create meaningful variety they just force us to replay the same strikes and missions with artificial difficulty tweaks. It’s not fresh content, it’s recycled content with rules attached. Many players are burning out faster than ever because it feels like homework instead of fun.
Worse, Portal actively discourages social play. Destiny has always been about community and teamwork, but Portal is often most efficient when played solo. Raids and dungeons have become side activities instead of the core experience. Players have even said the game feels lonely. When an MMO style game stops encouraging teamwork, something is seriously wrong.
The reward structure adds insult to injury. Progression and loot are locked behind Portal activity tiers, so if you don’t like the system, you fall behind. You’re not allowed to play your way you’re forced into the same grind as everyone else. The freedom to choose your own path, a core pillar of Destiny, has been replaced with “do this or get left behind.”
This system also takes away player choice in general. You can’t simply queue a normal strike for fun, or easily pick specific missions. The Portal dictates what you play and how you play it. Destiny always thrived on freedom and variety; now the game tells you exactly what to do, and it becomes repetitive fast.
And let’s be honest: the community has been very clear. Steam reviews, Reddit discussions, YouTubers, streamers, casuals, hardcore players so many people are saying the same thing: the Portal doesn’t feel fun. It feels like a chore. It makes the game lifeless. Long time loyal players are quitting because the heart of the game feels gone.
The worst part? Bungie already knows something’s off. They’ve publicly acknowledged that Destiny feels “isolated” and “lonely” lately. They’ve hinted at shifting focus back toward group content in future expansions. That alone proves the Portal is working against the identity of the game. So why keep it as the core system?
Destiny succeeds when it gives us adventure, world immersion, social interaction, and meaningful activities not when it traps us in a modifier menu. I’m asking Bungie to please phase out the Portal system or limit it to an optional challenge mode, and restore freedom in the Director, meaningful world exploration, and activity diversity. Bring back the feeling that every corner of the game matters not just one playlist.
Destiny still has so much potential. But if the Portal remains the center of the game, more players will leave before that potential can be realized. Please listen to the community. Give Destiny its soul back.
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It needs to combine with what we previously had. It should be a condensed and easy to understand “shortcut” to each of destiny’s activities. It would be a far better use of resources and time to allow both the open world and portal systems to both grant useful gear.