It was a little fun in my opinion, but very short... That was also the most anti siva hate propaganda I have ever seen from bungie. I honestly think they were recording anti siva voice lines when they said it wasn't finished yet. The story was just weird and confusing as well... Quicksilver nanites from a different timeline and no explanation for wolfsbane. Would have been way more fun if "evil" siva was reactivated for the exotic mission and we had to stop it. I also would have preferred they made the reward The Young Wolf's Howl from D1. At least the explanation would be we found it there.
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Edited by Obelix: 10/8/2025 8:55:18 PMI’d rather see the glass half full. It’s clear that budgets are tight at Bungie for new content, and the jumping puzzles is reusing assets from the Spire Dungeon, but overall it’s a good fun mission, and given what we’ve been used to recently I think it’s a win. The axe is ok, I love the look and feel but it could use a buff.