Did I hear that right? During the livestream one of them just kinda casually mentioned it then quickly moved on. So will the seasonal weapons not be craftable? Why!? That's a horrible, HORRIBLE decision if true. Crafting is one of the main reasons why I got back into this game and without it I'm already starting to lose interest.
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#destiny2
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The benefits of crafting are much higher than the cons... it's rng protection, and a vault space saver. Yes, it may not provide the chase that some players are interested in, but it doesn't take away the chase completely... we still need the red borders, and those should be the exciting drops. If you ever think to keep gear saved up in the vault for times when you may need it, for example... who's to say that there won't be stasis buffs and grenade launcher buffs on the next artifact; why keep all the clutter around in the vault when you can grab what you need straight away. This is key for doing activities straight away... let's say you don't have a very good roll for a weapon that it required for a run of something end game - what's the choice here: Give me 5 mins and I'll craft it Let me grab a trash roll from the vault Let's me go away and farm an activity to get a high tier version (which could never drop for you).