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6/23/2024 6:57:32 PM
37

Bungie, please stop forcing Titans into a melee-based class

Just to be clear, my intention is not to discuss how OP other classes are compared to Titans. I also don't intend on arguing with people about other classes. I only know Titan because that's what I chose and that's what I have been playing since D1. I would like Bungie to know that Titans are sick of being a melee-only class. It's cool to have some melee builds, but just like how Hunters and Warlocks have varying aspects/exotics that change their playstyle, I would like that for Titan as well, because frankly Titan usually [i]feels[/i] like an afterthought in some way or another. I know there are changes already happening that are making Titans feel less of a melee-based class, and I love them already: the Hazardous exotic for Rocket builds, and the Unbreakable aspect for Tankier builds are a few great examples. I can't wait to see what else Bungie will come up for this amazing game. I'm attaching Aztecross' recent video because there are A LOT of Titans who feel the same in his comment section. I just hope it isn't too late to make the change because I love this game a lot, I just wish I had an infinite amount of time to play more.

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  • As a Tian main and someone who has been playing since 2014, I do agree Titans often feel like after-thoughts or no-thoughts when it comes to improving on the characters abilities. The basic role we have is "Titan Smash". But that shouldn't be the only one and it shouldn't be weak. When Stasis came out, I remember being very disappointed because it was the same mechanic we've always had, just with a different affect. It would be nice to have different mechanics or variations on them mixed in there. I saw that attempt with Strand. Yeah, again, we were kind of smashing, but it was more slashing and we had the banner to help with health which was really nice since we are right there in the thick of it. That is how it should be. Give us better health regen while right there in the midst of a bunch of enemies. But then it got nerfed and I was suddenly constantly dying while trying to do what I'm supposed to be doing. I also find that whenever I am using a subclass like Stasis or Strand the berserker style super doesn't work very well in how it handles. I want to take out enemies in front of me. I point the joystick in the direction I want to go to attack, but the mechanic has me all over the place, regardless of where I am trying to direct my character. And that gets frustrating and also wastes the super. So I would like to see that fixed and improved on. Solar is my main and favorite subclass. And I love my tiny bonk hammer. I still have more stuff to do with Final Shape so I'm not sure if it opens up with Prismatic but I haven't seen it yet. So I don't know if using Solar with Prismatic gives us our bonk hammer or not. But I do miss not having it while using Prismatic because it offered a ranged attack. A way I always thought Bungie could improve there is by giving Titan's the ability to recall it rather than having to chase it down before it disappears. Kind of the way Kratos does with his axe in GoW. I'd also like to see improvements made on the barricade. Barricade really doesn't seem to do a hell of a lot. Enemies easily go through it and attack and, only after attacking us, do they get stunned and back away. They can also easily go over it or around it rendering it pretty useless in that regard, IMO. Is it useful overall? Sort of. It has potential. But it really feels like it needs to be improved on in strength or deterrence to really feel like it's doing what it should be doing. Right now it feels like it's more of a minor inconvenience to enemies than an actual barricade to defend from. Now, for an idea I'd like to see maybe that Bungie could do for Titans - and it's all cause I love Solar and it's my main subclass - But why not make Solar Titans ignite? Like a rage mechanic. Like the fury builds and we clench our fist and that ignites the flame that consumes our bodies and we go charging in like a human torch and punch/scald enemies before our Light explodes from us in a burst of damaging energy that's like a scorching shockwave all around us leaving enemies on fire, taking damage? I'm not saying it's perfect, but I think it would be fun to have something like that. I know there are people on here who think: Eh, play a different class, or get better stuff, or change your loadouts. I like being a Titan. It's the class that feels right to play. I have played the other classes. Not my favorite. Love watching them play and the stuff they have, but it's not me. I do my best to get better stuff and improve. Can't always do everything, though and it's not always about getting better stuff as it is having abilities that feel more suited to the character and using the things that I love and are fun. As for my loadouts I have changed them many times. And, usually what happens is, someone finds an AMAZING loadout that works great for Titans. So I use it. And then people complain that Titans are being Titans and demand nerfs, so we get nerfed. Now the build doesn't work well anymore and do what it's supposed to with that character. I get nova bombed to oblivion. I get sliced and diced to nothing but speedy, invisible Hunters. And while I get mad about it, cause I died, I don't hate on the build or say: NERF IT! cause that's what they are. That is their class and build. They are supposed to be that way. Titans are supposed to be strong and nearly unstoppable when coming at you. Cayde-6 says it best in D1. You don't stop a Strikers fist. Only thing you can do is be somewhere else when it lands. - I have been shot out of my super on numerous occasions belying that quote. On all subclasses. Sometimes one-shot. It shouldn't be that way. Not for any class. Rambled more than enough. I'm sure some people will complain about whatever I said in one way or another. Whatever. I just wanted to offer up my own observations from playing along with some ideas. Hopefully the new improvements Bungie is working on end up being good.

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