JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
6/19/2024 7:42:35 AM
1

Revert raid and dungeon changes

The changes to difficulty power and surges for dungeons and raids need to be reverted. Surges are extremely frustrating because it’s basically just match game again. The witness damage window is too tight for final stand. It makes it not fun when you HAVE to use a specific weapon or damage type in order to do it. I like that salvations edge is a hard raid but it’s just too difficult. We have cleared it but we still spent 2 hours trying to do it (keep in mind we are all godslayers and 11s) but the arc and stasis damage options are just bad. I don’t want to have to bring in 5 hunters and 1 warlock in order to clear the standard raid. It should be doable with decently strong weapons with 5 titans. I think bungie went too hard with these changes and need to dial them back. NO SURGES. Let us level up to them.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • YES! . At wipe, the damage is heavily in favor of hunters. Me and another hunter were pushing 6-7 mill dmg each while everyone else was barely at 3. We were using solar and while non-hunters were using the week's surge, arc. we were in the final stand so many times and always left with a sliver of health. We got it eventually but it should not take as long as it did....something needs to change.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon