PLATFORM: Steam
SYSTEM INFO:
CPU: R5 3600x
GPU: RTX 3070
RAM: 16gb DDR4 3600mhz
GPU Driver Version: 552.22
OS Version: Windows 11
ISP Provider/Speed (upload/download) / Connection Type (LAN or wireless): Fibre 1gbs Up/Down
ISSUE: The damage scaling for the sword used to damage Crota in his Master Nightmare Hunt seems unintentionally low, and makes the 15 minute time trial very difficult, especially in comparison to the rest. Understandable as the Nightmare Hunts are very old content at this point so this is likely very low priority, but a change to help people like me who are going back to grind out old Titles would be very appreciated if this is unintentional.
Going back and watching old videos of players beating this content around the time it came out also seems to prove that the damage scaling hasn't been updated correctly, as the players back then are dealing good amounts of damage, probably only needing 4-5 swords to beat him.
REPRO STEPS:
1. Enter Nightmare Hunt: Despair
2. Play through until the final boss encounter against Crota
3. Defeat a Sword Bearer and use the sword to attack Crota
4. Observe that the full use of 1 sword does maybe 1/16th of his HP, and given that you only get 2 swords per wave, it can be challenging to do 8 waves of enemies versus this boss in 15 minutes on Master difficulty.
ACTUAL RESULT: The damage the players can deal to Crota on Master seems unintentionally low in an activity meant to be beaten in 15 minutes.
EXPECTED RESULT: The swords deal a reasonable amount of damage allowing players
LINKS:
https://www.youtube.com/watch?v=jbVUAQLSPUg Fight from 2024
https://youtu.be/KDa2jZamFXI Fight from 2020
NOTES: Possibly a skill issue, but I think this older content could use a quick look/adjustment
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Its not a bug, Crotas sword damage is tied to your power - so with the power difficult change with Lightfall you do less damage with it.