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Destiny 2

Discuss all things Destiny 2.
Edited by Oryx the forklift manager: 1/27/2024 5:45:57 AM
9

Conditional Finality

Hot take here... "Conditional Finality" should NOT be able to one hit a bubble titan with the Helm of Saint-14 equipped, even without it even. This warlock just waltzed in with it out and there was nothing we could do to stop him from killing in time since we weren't in the bubble with him. The whole point of bubble is that you're tanky inside of it, you should not be able to just get insta killed by a special weapon, I'd get it if it was "one-two punch", but it's just freeze. This goes of of my previous post about freeze but this seems a little bit ridiculous that this can happen, it's a special weapon. I get that it's an exotic and it should be powerful... but not that powerful, it's actually ridiculous and something that's needed to be changed for a while now. I know there will be some people who say I'm just a whiny titan main complaining about his overpowered super having an easy counter, but it's a super, it should not be that easy to counter. The same thing goes with Peregrin Greaves, as much as I love destroying bubbles with it, it should not one hit. A couple things I'm thinking to fix this, one would be to add small passive regen to the bubble's shield like the Well of Radiance, this would make it stronger and probably not insta-killed by freeze. This could cause problems with being too overpowered though, so my other idea is just make it so that you're immune to freeze while inside the bubble AND ONLY INSIDE the bubble, just like Well of Radiance. That wouldn't solve peregrine greaves issue but you could probably just tweak the damage a bit so that it doesn't one hit when inside of defensive based supers, it would still one hit roaming supers but not defensive supers. My last idea is increasing the shields so that you can survive both of these, but again that leads to the problem where it could be wayyyy too overpowered. What do you guys think? So a misunderstanding here, so, 1: I'm not the one in the bubble, I pretty clearly stated that, not a big deal but "skill issue" and "sounds like a you problem" is not a argument, you're just looking to get a rise out of people and it's kind of sad. 2: Let's look at this in a vacuum because you need to look at this objectively, let's look at this like overwatch, where a hero without ult would be the gun, and a hero's ult is, well, the hero's ult or what we would call a super. (I know it's a little confusing but I'm not good with analogies) Let's say a new hero is created that is able to kill for example zenyatta out of his ult, that would be pretty OP, It's the same thing we're seeing in destiny. I know this doesn't translate perfectly because they're different games, but it kind of does. TLDR: if a hero in overwatch could kill zenyatta out of his ult it would be too OP, and it's basically what we're seeing now. 3: This is mostly a problem related to control based gamemode's that hard encourages these supers for zone control, but you can't change on type of gamemode without changing all of it, so, with more and more control gamemodes you need to balance around that. and 4: for the love of god give an actual argument and not just say "skill issue" I tried to propose what I saw as an issue and proposed a fix, give your thoughts on it, it's not that hard, I don't know about you, but I love this game even when it's a buggy mess and overall terrible, personally I would like to see it fixed.

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