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Destiny 2

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8/5/2023 8:22:24 AM
74

Gambit has low engagement because you keep killing and neglecting it lol

Bungie --> ignores Gambit, takes away maps, doesn't add new maps, barely any new loot (and none of it is desirable and it's all lazy reskins anyways), Gambit Prime vaulted, no new bosses, heavy spam and balance problems everywhere... And then Bungie wonders "Why is Gambit dead?" LMAO, you cannot make this up. Actual poverty developer kills and neglects this mode, doesn't realize why (or won't admit it), and then puts the final bullet in Gambit's whipped head from this tragic SOTG. I cannot imagine how incompetent you have to be to let this happen despite a sea of suggestions, improvements, and money that they're getting.

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  • Gambit had a consolidation in Beyond Light alongside the great Sunsetting, along with every ritual activity losing maps. Gambit had a decent bit of rework done to it in Witch Queen (1.5 years ago) for the pacing and progression of the game as a result of feedback. imo, it was great. Made the game more consistent to play in a competitive sense. But overall, people whined and PvP remained the star-focused child for touch-ups since those plaeyrs are the most vocal. And so, Gambit had no other reworks or updates. PvE and PvP individually needed the most work, and received the most attention due to Gambit's overall lack of interaction. No matter what happened, you can guarantee the PvP Crowd was the loudest. Now we're in Lightfall. Strikes had their Battlegrounds inclusions to expand available activities. Iron Banner has it's new modes. Trials has had numerous labs and adjustments season over season. Crucible had it's matchmaking adjustments, usual weapon balances, and a new organization / playlist category split. Bungie finally acknowledges Gambit. Gambit gets FBMM, meaning a consolidation back into a singular node and no longer splitting the playerbase with Freelance. However, that's all the new updates they get until Final Shape. In order to alleviate the player base's pain point of Gambit, they reduced the challenges to make it easier to complete pinnacles wherever people want BUT APPARENTLY THAT IS A BAD THING. Gambit still gets new seasonal weapons, Gambit is still a source of pinnacles for those who want to play it, Gambit will still be available as an activity to complete seasonal challenges. Bungie never said they're fully removing Gambit activity requirements, the word was reduced. I, for one, will be happy to no longer need to RANK RESET TWICE FOR A GAMBIT ORNAMENT when the other challenges could be cleaned up in 2-5 games.

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