It’s the sad reality that I don’t even enjoy using void 3.0 warlock or Hunter solar 3.0 when aspects like chaos accelerant or gunpowder gamble for example offer 1 fragment slot. Imo it’s pretty boring to restrict gameplay like this since I just want to avoid these aspects because I won’t be able live up to build crafting potential.
I just think that if most aspects offered 2 slots and some still with 3 I would get to enjoy building into them a lot more without feeling so restricted on what fragments I want to use.
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I think they should have whatever number of fragments is needed to balance how good they are. If it's good enough of an aspect, that's just the price you pay. I like having to make choices instead of just going straight, hardcore min/max.