JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
2/3/2022 9:48:47 PM
14
16
dREX

You didn’t solve High Impact Fusions.

“That said, we'll keep an eye on how they're doing and may adjust charge time down a smidge in a future release” - Bungie, the entire reason High Impact fusions are garbage right now is because of CHARGE TIME, not damage. Increasing the damage a little won’t don’t anything to significantly counter the ranges that Precision frames can reach. Please reduce charge time.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Meaga: 2/8/2022 2:59:16 PM
    What they need to do is nerf the other kinds of fusions so they’re balanced. Fusions are broken right now. Rapids need to kill from 12-13m precisions/adaptives from like 15-16m. Slugs should kill from 9-10m. Pellets kill from 6-7m. ^Balance^

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon