These mods only further amplify an issue introduced with holders tbh. Nobody uses them because there is no room on armor to support the sheer energy cost and their inferiority over scav mods.
It’s going to be the same here, nobody wants to remove finders since they are just too superior. If the mod worked for all guns then maybe but they will only work for specific elements which is even worse since MAX 2 guns will make orbs.
Although the artefact change is good, it’s another 1 step forward and 2 steps back with the orb nerf…
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Theirs only 4 ways this change this will not make destiny 2 a worse experience: ~Orbs mods can be socketed into the ghost shell. ~All Helm armor gains an additional mod like the aeons armor with the orb mod costing zero and not reducing the current number of possible mods to be equipped. ~Masterworked weapons can still generate orbs in addition to the orb mod system. ~Scrap the idea like Luke Smith's baby(sunsetting) we smothered before the abomination could be born.