These mods only further amplify an issue introduced with holders tbh. Nobody uses them because there is no room on armor to support the sheer energy cost and their inferiority over scav mods.
It’s going to be the same here, nobody wants to remove finders since they are just too superior. If the mod worked for all guns then maybe but they will only work for specific elements which is even worse since MAX 2 guns will make orbs.
Although the artefact change is good, it’s another 1 step forward and 2 steps back with the orb nerf…
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Edited by CookieNiki: 1/13/2022 7:11:34 PMAgreed 100%. And the reason to change it is both absurd and pathetic. [b][u]This is where Bungie ALWAYS fails big time[/u][/b], they decide to change what doesn't need any changing and they do it without even trying to get previous feedback from the players (the ones who will have to deal with the consequences of those changes). So much hubris! Moving the creation of orbs to Mods is an asinine idea. We're already struggling to have room to use the mods we need for some activities and now they add Orb Making mods to the list. To make things even worse, they make Orb mods to be elemental dependent, so we need to equip 4 Orb mods just to be covered when we switch between weapons with different elements. This change is a stupid idea that doesn't improve anything, quite the contrary, it will just make the game more annoying and convoluted.