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1/5/2022 9:30:39 PM
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All Pulses and most Autos highly underperform in endgame content

Straight to the point: Autos need more damage to everything in pve. Smgs are far superior in every aspect especially considering their dominance on mnk at range and their overall damage. 600 autos are ok I guess but could be better imo, the rest are not worth using over a hc, smg or scout. All pulse rifles just do far less than scouts and hand cannons who are their competitors at similar ranges. The damage to anything in endgame is laughable. All archetypes need to be buffed considering I don’t think they’ve had help in a LONG time. Specific exotics: Outbreak: rapid hit replacing outlaw will very much help the weapon especially in the area where right now it REQUIRES multiple people to use it for any viability. A bump in damage to rank and file ads would assist too. Graviton lance: nobody has ever used this in endgame. It needs a damage bump and potential catalyst addition since it’s current catalyst is outdated and doesn’t help it in pve. Vigilance wing: it’s a pvp pulse I guess but it’s catalyst will become outdated by witch queen. Some pve perk on its catalyst would be great imo. Cerberus: just an idea but it’s base fire could be anti barrier and it’s alt fire could be unstoppable. This will definitely skyrocket it’s usage and viability in pve endgame. Sweet business: it’s catalyst is outdated, it needs a rework. I definitely feel like killing tally on this weapon could VASTLY improve its pve viability. Hard light: shield disorient or anti barrier could do this weapon nicely. Any other exotic buffs, just mention in the comments. But if you didn’t see the trend, I think all exotic primaries should have some form of champion mod intrinsic to the gun.

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  • Vigilant Wing could have its catalyst replaced with a mod slot that also accepts adept mods. At the moment its full auto which is now a mod for pulses. This would open it up to damage mods like minor, major, boss spec. Graviton is good in GMs when anti barrier pulse rolls around, but the explosion could use a buff. Hardlight needs intrinsic anti barrier just like borials. Cerberus+1 needs its accuracy and bloom tighten up by atleast 25%. It's catalyst needs a complete rework. Personally I think it should tighten the spread by 90% and increas crit damage by 20%. This would cause the catalyst to turn cerberus+1 into a primary slug shotgun with 2 hit kill potential in crucible. Sweet business needs the screen shake reduced or buff zoom. Autos are okay in gms, maybe buffs damage vs minors by 15%, same for pulses.

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