I've used shatterdive in the past and it makes me feel like I'm not even improving as a player if all I need to do is jump into the air and slam down on the ground in close proximity of an enemy to defeat them in the crucible. Since then, I don't use the aspect at all... it's not balanced at all if there's literally no cooldown on it.
For those who want it explaining in a simpler light: Shatterdive is as balanced as Telesto is good at staying out of trouble.
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There is nothing wrong with making a personal choice to not use something you feel is cheap. I might have agreed with you when it first came out but at this point I adjusted how I play and don’t get killed by it more than anything else. Sometimes in trials I encounter someone relying purely on it but that’s fine as counter one truck ponies isint too hard. The only people who still get consistently killed by it are those that haven’t caught on. Don’t deny them a chance to learn.