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Destiny 2

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10/3/2021 10:05:22 AM
119

Shatterdive needs nerfing... and I'm a Hunter Main.

I've used shatterdive in the past and it makes me feel like I'm not even improving as a player if all I need to do is jump into the air and slam down on the ground in close proximity of an enemy to defeat them in the crucible. Since then, I don't use the aspect at all... it's not balanced at all if there's literally no cooldown on it. For those who want it explaining in a simpler light: Shatterdive is as balanced as Telesto is good at staying out of trouble.

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  • say it with me, "ITS NOT SHATTERDIVE ITS SHATTER DAMAGE AND STASIS CRYSTALS!" Shattering 1 large stasis crystal (either by shooting or shatter ability) deals 55-80 damage over a 5-8 meter radius. Now glacial grenades spawn 5 large crystals over a 10 meter area. Shattering all 5 deals 275-400 damage over a 15-18 meter area. Let's be realistic glacial grenade is the problem. Bungie could nerf shatter damage but it would nerf behemoth. So the best solution would be to adjust glacial grenades. They could downgrade them to medium crystals instead of large and this would decrease the damage. They could also remove 1 crystal, but either of these options would still let it ohk. If they did both it would reduce the damage to 160-200 over 10 meters. They could change it to 1 large, 2 medium, and 2 small. This would change the damage to 145- 200 but would reduce the radius and centralize the damage.

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