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11/18/2020 1:28:59 PM
3

Machine Gun Reserves Armor Mod breaks with two active

Machine Gun Reserves armor mod does not work at all when two are active. It will still function with one mod. Tested using Xenophage and Actium War Rig. Xenophage by default has 28 rounds in reserves, one mod increases it to 32, and two should(?) increase it to 34. Equipped items shown incase they may have an effect on this bug.

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  • Same problem here. Bungie need to fix this.

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  • I am having the same problem with Heir Apparent. Without perks max is 500 with 2 reserve mods it's still 500.

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  • [quote]Machine Gun Reserves armor mod does not work at all when two are active. It will still function with one mod. Tested using Xenophage and Actium War Rig. Xenophage by default has 28 rounds in reserves, one mod increases it to 32, and two should(?) increase it to 34. Equipped items shown incase they may have an effect on this bug.[/quote] I was looking for an answer to this as well. I couldn't figure out why my titan and warlock, each with 2 mods on, could only carry 28 whereas my hunter could carry 32. My hunter had 1 MG Reserves and 1 Sword Reserves. Switching back fixed the issue.

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