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Destiny 2

Discuss all things Destiny 2.
Edited by Ultra: 8/4/2020 11:13:30 AM
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Ultra

Destiny is DESIGNED to burn us out

Edit: Should have added that I had just come back from a 6 month or so break from the game. I had been playing for 2-3 weeks when I made this post. So no more "or just play other games" replies thanks "Wait for weekly reset to get more powerful rewards" we tell the new players who we finally convinced to try Destiny. "We might be able to finally play the new Dungeon next week!". It's like this system is designed ON PURPOSE to burn us out before we actually get to the fun parts we keep telling our non-Destiny fan friends about to convince them to play. How many strikes do I have to replay to play new content with my friends? And when we finally get to power 1000 (soft cap), progress grinds to a halt?? For what reason? We are limited to powerful rewards only? Why? Why is there a softcap? Leveling is not content! I'm lucky I enjoy Crucible. Even tho I hate it at the same time, it offers a kind of replayability that I need in this game. If it weren't so costly to mess with armor mods and builds earlier, grinding old content wouldn't be quite as bad. Constantly swapping armor around as you level to avoid spending resources on infusion means it's a total waste to have fun with mods and builds early on. By the time a lot of us are at the point where it's safe to start modding, we're already feeling burnt out from trying to increase the stupid number next to our name. There's nothing like doing 3 weekly strikes by yourself because your friends aren't online, only for them to come online a bit later and want to do their 3 strikes. I am happy to help but IMAGINE if there was a benefit to helping? I am 1060 now so I need pinnacle rewards. Prime Engrams don't do anything. If replaying these activities with friends who still needed to do their powerful reward stuff provided some kind of reward that was ALWAYS worth your time... That would be great. I can already feel a vibe among my group of friends that they are getting sick of the game. We're tired of it. Me and a friend two manned our way to the boss of Prophecy but we couldn't beat it. Two weeks later we are STILL waiting for our friend to be high enough level. We don't want to LFG, we want to do it together. This sucks.

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  • All games are repetitive. There's only so much you can do in any game you play. That goes for any pvp mode as well. The difference is that a lot of other games are more rewarding of your time and effort, don't cater to one specific class, and even though the grind is repetitive it's intrinsically fun and interesting. This game is just repetition without reward. Pvp never has been and never will be interesting so long as hunters always get their way. And end game activites are ruined by spoiled brats with the learning curve and patience of a potato. All of these KWTD posts 10min after a new activity is released are just children wanted to be carried and expect you to have years of experience based on a YouTube video that hasn't even been released yet.

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