It is by far the most efficient strategy to level your character. If the game had a more efficient leveling system built into it's more legitimate systems we would be utilizing that. Many other games have leveling systems that put you close to end game levels at the end of story content. So you don't have to work as hard. This game makes you play hours upon hours, days upon weeks even, to get to end game levels. And it makes you play content we've already been playing up to this point.
TLDR: If you Make a better leveling experience, you will get more players who want to engage with it And not *want* to find the exploits.
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They just need a good ol swing from the ban hammer imo. Not only are they exploiting loot drops, but they're indirectly hurting the ones that actually want to do the forge. And the argument that the forge is still doable is bullsh*t because while you're overleveled from 750, enemies throughout most of the entire game scale with you (for whatever reason). 1-2 people loaded into a an AFK session drastically lessens the possibility to complete it.