It is by far the most efficient strategy to level your character. If the game had a more efficient leveling system built into it's more legitimate systems we would be utilizing that. Many other games have leveling systems that put you close to end game levels at the end of story content. So you don't have to work as hard. This game makes you play hours upon hours, days upon weeks even, to get to end game levels. And it makes you play content we've already been playing up to this point.
TLDR: If you Make a better leveling experience, you will get more players who want to engage with it And not *want* to find the exploits.
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I'm not doing either really. I did a strike the other day and was about to grind and shut it down. Leveling doing the same shit we did for years is horrible. It feels like a job foreal. Like bungie should pay me to play this strike for the 500th time. Or this flashpoint for the 7028 time. What happens when content is subpar and even funnier when that subpar content is taken away. You end of leveling by doing things that are 2 years old.