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Destiny 2

Discuss all things Destiny 2.
Edited by iNetRunner: 10/18/2019 12:56:23 AM
17

PSA: when someone pops a roaming super, it isn’t a competition who can shoot the enemies first

It’s just amazing how many times you activate your roaming super, and your fellow guardians just see it as a sign to double down on their effort to shoot every single enemy in sight. Personally, I try to leave all enemies for the fellow guardian who is running his/her super, if I have time to react. Sure, sometimes you’ve already launched your own cluster rocket, GL round, nova bomb etc., but if I have time to react I won’t shoot. More orbs of light, better NF score etc. etc. for everyone involved. (I keep weakening major and boss enemies, but I’ll leave the kill to the roaming super, if I can.) Maybe Bungie could somehow better incentivize good behavior from fellow guardians? I don’t have any easy solutions though, since it already gives fireteam orbs. Maybe as a solution fellow guardians could receive small super energy increases for each enemy your buddy kills? Edit: I’m not crying about “me losing kills”. I see this happening to fellow guardians just as much. It is just that I have observed many others from waiting out the super. Lots and lots of selfish little Jesuses running around. But carry on…

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  • So true. Every now and again I’ll get a group where we can all keep supers popping by leapfrogging who’s turn it is to produce orbs for the other two, but a very large majority of the time people just keep “orb blocking”. I’m sure bounties have a lot to do with that too though. I’m less likely to pop my super If all I need are specific weapon, melee, grenade, and precision kills. I’ll keep that to normal strikes though. Once I’m in nightfalls it’s all about the teamwork.

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