It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it.
Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore.
Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have.
Some of the restrictions seem like they exist just for the sake of having restrictions.
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What bugs me the most is it’s impossible too set up your armour the way you had it in forsaken. On boots you’re unable to run a mobility mod, enhanced shotgun dex, with a primary scavenger. It’s a limiter to make us less powerful. Also am I the only one that noticed I feel incredibly slow now?? I’m used to running 8-10 mobility but even now I feel like a dried slug and I’m paying the price (or rather my gameplay is paying it lol) something g just feels toned down. Maybe it scales as having max mobility in 2.0 was 10 mobility.... if that’s the case it’s physically impossible to run an 8+. -_- So much for creating your own unique build tailored to your play style...