I just want to put this out there. I really like shadow keep. It's a fun campaign and adds some unique ways of earning weapons. Comp is looking pretty great and I get a great deal of enjoyment out of it (even though switching to mouse and keyboard has put my skills in the dumpster). The new raid is a ton of fun, I got to the third encounter and then had to bail cause everyone was brain dead at that point.
However, Armor 2.0 is Bungie's way of enforcing a grind before you get to your "pinnacle" power. I'm gonna get downvoted into hell for saying this, but I enjoy slowing building myself up to my maximum power. I don't enjoy being the strongest I can possibly be on day one. I get why some people do, and if I ever have the feeling that I want to do that I just put on my old god roll armor.
You shouldn't have god roll armor on day one. With the new mod system it makes taking any armor piece and making it a god roll easy. The element system is put into place to make sure people don't get god rolls right off the bat. It's not the most awful thing though. The only thing you are missing out on are reload speeds and extra ammo. It's not worth losing your mind over. Hell if you like using Autos, Hand Cannons and Subs Bungie made perks on the artifact that give you enhanced reload on ANY armor.
To summarize. Do I LOVE the new armor system? No. Do I think it makes a decent amount of sense? Yes! People are really in the mood for instant gratification these days and that's not what Destiny has been in a long time.
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They made this real clear to us all . They were going into a MMO route with this game. this game has needed rpg elements for years. you cry babvies were told this and also told what armor 2.0 was all about
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