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10/6/2019 8:41:20 PM
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Armor 2.0 is regression in so many ways. Not to mention costs to upgrade anything. Going into this dlc with 1,200+ cores I was like “I should be fine to recreate my builds” But... 10,000 crucible tokens and 500 mw cores later and I’m still not even close to having 1 of my 3 armor builds I like. I just gave up completely and am restocking what I spent. Hopefully by next season we can go back to armor 1.5 (forsaken-opulence) as that was literally perfect and I don’t understand why anything needed changing. Oh yeah! Another point (sorry if this just seems like rambling) So... from year 1 to year 2 there was a bit of a change to armor. But... for an example. A comfortable build for me on my hunter is 10mobility 3 resilience 1 recovery. Going from year 1 to two they didn’t do anything to change the stats of my old armor besides removed the mods, so I just had to replace the one mobility mod I used on my cape when I was able. Going from opulence to shadowkeep... You took the armor I built and reduced it from 10-3-1 to 6-1-1. If anything... the way it should have worked out is that it left your mobility/resilience/recovery alone. And you would just have low stats of intillect/strength/discipline because it’s not armor 2.0. It working out this way has really taken a lot of the enjoyment out of just everything for me. So many materials later and I still can’t hit 10 mobility until I find a armor 2.0 mobility mod. I feel like a turtle and I don’t like it 😢 I try to vent because I love this game and wana see it get better. It just seems to be drifting ever backwards... 🌹❤️
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