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5/29/2019 8:09:37 PM
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great, then why woudl bungie go and make more solo activities when you are leaving to play this other game in the first place. Best keep making content for those who remain here for the content bungie creates.
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  • Yep, all 12 of you elites can keep your social experiment.....

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  • Not every game is made for every person. Making a mitsubishi more like a Ford isn’t the solution. Play the games you like as they are made and stop trying to make every game like that other game you like, just go play it.

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  • Spot on post.

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  • First of all, I'd like to apologize for my previous comment. I usually try not to let crappy comments fly all willy-nilly. Second, in a way, I agree. That's why I started playing RDR2 and Far Cry 5. Thing is though, games like that are short lived, and while many of us like the solo experience, we don't have games like Destiny, that keep going. Some of us really like Destiny, and the thing is, what a lot of solo players are asking for are simply "options". I don't want group activities to get easier, and other developers would agree, which is why they implement this wonderful thing called "scaling". Not to mention, a lot of developers who do this, also try to get you to group up by making it a more "lucrative" experience. If anything, making things more solo friendly via scaling, it would make group activities even more difficult and challenging, which is what masochistic gamers want.....right?

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  • "A new ally has joined the game but your enemies grow stronger" Diablo figured this out a long time ago. Destiny does scale though, they just do it the wrong way... Bungo: "I see you put the time in to hit max light level and have all meta weapons we've essentially forced you into. What's that? A buddy of yours hasn't done Leviathan? Here, let me nerf your power down to 380 so you can not be the godlike end game hero you deserve to be."

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  • I would assume to try and compete. It would be the smart move on their part to try and keep players...

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