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Edited by a_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Edited by Jinx: 5/25/2019 10:42:05 PM
    Congratulations. All you had to do to get people to stop talking about cores was kill off the few remaining players who thought you were capable of turning this shit barge around. You know. The reality is most people don't like your "skill check" reward system rather it be Luna, nf, worm, outbreak... which is why you didn't get a meaningful return of players when you did zero hour, most players didn't care enough to come back for it. And now you're losing more players because the people who did like the idea of over powered weapons being a reward for skill are seeing the rewards they worked for broken, meaning they see no reason top invest time and effort again in the future because it'll just get nerfed. You are building a game that ultimately rewards no one.... lets see how that works for you.

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