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5/24/2019 3:23:53 PM
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Will they ever listen...
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  • They are listening and refusing in order to simulate stress on the game economy. If enhancement cores were not required, everyone would have everything masterworked and there would be less exclusivity for the players who put in the work to get the cores and masterwork all of their most powerful weapons and armor. I have no problems with the current enhancement core system because it gives me something to do and I enjoy feeling pride in my work. They are taking a page from your typical mmo. Lots of players enjoy having to work to upgrade their loot. But don’t worry, there are plenty of easy games that come straight out of the box with every weapon fully unlocked. Try fortnite

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  • [quote]They are listening and refusing in order to simulate stress on the game economy. If enhancement cores were not required, everyone would have everything masterworked and there would be less exclusivity for the players who put in the work to get the cores and masterwork all of their most powerful weapons and armor. I have no problems with the current enhancement core system because it gives me something to do and I enjoy feeling pride in my work. They are taking a page from your typical mmo. Lots of players enjoy having to work to upgrade their loot. But don’t worry, there are plenty of easy games that come straight out of the box with every weapon fully unlocked. Try fortnite[/quote] Last paragraph. You clearly reference Destiny as difficult by stating "there are plenty of easy games". Destiny is am easy game.

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  • It’s true, the mechanics are not hard to grasp for a player experienced in FPS games or MMO’s. I would say learning dodge timing and parry timing in a game like dark souls or bloodbourne would be considerably harder than destiny. But learning social skills and learning how to adapt to your teammates and learning how to keep peace and understanding how your team works is much more difficult than any simulation a video game can throw at you. And destiny requires a lot of teamwork. And there are a lot of impossible people on destiny who are willing to challenge everything you say and are unwilling to be patient and work with anyone else. So I would consider that a major hurdle in itself.

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  • [quote]It’s true, the mechanics are not hard to grasp for a player experienced in FPS games or MMO’s. I would say learning dodge timing and parry timing in a game like dark souls or bloodbourne would be considerably harder than destiny. But learning social skills and learning how to adapt to your teammates and learning how to keep peace and understanding how your team works is much more difficult than any simulation a video game can throw at you. And destiny requires a lot of teamwork. And there are a lot of impossible people on destiny who are willing to challenge everything you say and are unwilling to be patient and work with anyone else. So I would consider that a major hurdle in itself.[/quote] I mean, I guess I see what you are saying. But, these social skills really only apply to kids and teens that havent learned them. Adults have them. But, adults have full lives. Patience isnt an option or a desire for everyone, nor is it acceptable to make it an expectation. Me, for example, Ive done thousands of sherpas in PvE endgame. But, now, there is less time for me to run people through, so Ive become increasingly impatient. This is especially true for PvE. It is literally about learning the mechanics of each fight. So simple. And, yet, to date many people have not completed a raid. Why? Fear and doubt. If a player gets enough light in the first month there are people like me ,and many far better, willing to help. A month in even the elitists are still learning. But, after several weeks then months, expecting a carry/guide is unreasonable because by now people should know and be "experts". It is the lack of self accountability and the expectation that others should help that drives elitism. Much like government funded subsistence. Its a help that turns into a crutch that demeans the recipient into subsistence.

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  • Perhaps it’s my empathy or indifference, but I just can’t relate to getting impatient with someone who hasn’t learned the mechanics of a raid yet. Perhaps they haven’t had the desire or the time to do it. Or maybe, just possibly, they’ve run into one too many impatient and demanding sherpas that weren’t able to create a friendly experience for them. Perhaps they ran into someone that criticized them upon failure instead of being patient and thoroughly explaining how to correct the mistakes. I’ve found that players generally play better in less critical environments. No one is going to respond well to someone beating them down because they haven’t learned a mechanic or criticizing them because they don’t have x weapon yet. After all, we are playing a game, and no one needs to be criticized for not being an expert. However, on the opposite side of the spectrum, I think there’s plenty of room for criticism for the ones who are willing to be overly critical of less experienced players.

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  • I actually prefer the company of younger guys because there is less pressure and less tension. When I get into a group of younger guys, I can comfortably be the adult and take everything in stride, knowing we can just have fun and there are no egos I will have to contend with. But with the older generation, that’s when things get irritating. Everything is a pissing contest and everyone already knows everything about everything regardless of if they actually do or not. Everyone is impatient and expects that we’re all going to work perfectly together the first time we set foot into an encounter, and it’s just unrealistic. I say this because I have to use lfg most of the time now that my clan has disbanded and I’m left to scrape the bottom of the barrel for the leftovers. I think it’s put me in a position to see the absolute worst in people, to the point where I barely want to do anything that involves me putting on the headset because I know it’s going to end in a shouting contest and I’m going to get kicked for calling someone a few words they don’t want to hear because they’re a douchebag. Maybe it’s finally time to hang up the cape on endgame content.

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  • Scrape the bottom eh? Are you so full of yourself? I have the opposite experience, btw. Teenage boys and young males are so arrogant and -blam!-, they think they own the word. Not to mention they dont take instruction, cant do anythinf wrong, and typically quit at the first hint of problems. Oh, and they are annoying. Always spouting of rape jokes (which arent funny, its not a joke), comparing thier junk, or otherwise acting like imbeciles.

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  • Okay, you took “scrape the bottom of the barrel” and turned it into me being full of myself. The two do not coincide. Personally I do find myself very efficient at the game, but it has no bearing on my perception of most lfg players. I’m sure plenty of them are quite skilled at the game as well. But I’m not willing to stick around and find out because most of them are impatient, have lofty expectations of the players they’re playing with who they have JUST met, and are pretty confrontational a majority of the time. But the ramblings of an adolescent are more innocent than the grumblings of a bitter old POS who is simply a POS. I’ll take a group of ignorant kids over a group of impatient confrontational “adult” pricks any day. I can work with a kid who’s disfunctionality I can understand. But I can’t work with an old ass man who’s pride and impatience dictates how he’s going to treat other people. Because at the end of the day, a kid has time to change. But a grown man who is an asshole is more than likely going to be an asshole for the rest of his life and is not going to accommodate someone he just met on lfg, especially when his pride is in question.

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  • .... double take... did you just say Destiny is hard?... surely not...

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  • I actually did not. Be gone thot

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  • ...huh... ? -blam!- was that?

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  • When we haul off and kick them in the bottom line.

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  • Lol no, you small amount of players completely leaving will have no impact.

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  • Small amount? Check the numbers. There's like 4% of the base playing daily..

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  • And 1% of that 4% crying, let them go

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  • Bye!

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  • Truth

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