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Edited by The First Aifos: 5/22/2019 10:36:02 PM
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Aifos Tonight—A weekly general gaming post (6)

Good evening everybody! This is Aifos coming to you alive from Aifos Tonight! Today we have not one, not two, but three guest stars! That are also technically only one guest star! That’s right, I’m talking about Platinum the Trinity! [b]An interview with Luna, Sena, & Trinity, a.k.a. Platinum[/b] [spoiler]Luna: “Hahaha! Looks like somebody didn’t get the memo!” What memo? Sena: “Well.. See we kinda..” Megumi: “Aifos, you’re fired.” What!? You can’t fire me! The show is literally called Aifos Tonight! Luna: “Not anymore, loser! Now it’s Luna’s Show Starring Luna!” Hold on, you’re saying she’s replacing me? Megumi: “The audience has spoken, Aifos. Your delay announcement got higher ratings than you’re last show.” That doesn’t mean anything, you can’t do this! This is my show! Megumi: “Harumph, take him offstage.” This is unfaaaaaair![/spoiler] Luna: “Alright! Now it’s Luna’s turn! This show’s gonna be better than anything Aifos ever posted!” Sena: “That’s not very nice, Luna, we could at least-“ Luna: “Alright! Next segment!” [b]Bits of Design[/b] A flawless integration of genres—Tekken 7 [spoiler]To someone outside the fighting game community, a 2D fighter & a 3D fighter might seem really similar, but to anyone who actually plays them, you’ll know they’re about as similar as Mario Kart & Forza, sharing the basic idea, but being wildly different past that. That is, except for one. Tekken 7 is, in most respects, a 3D fighter. That being said, three characters in particular (Eliza, Akuma & Geese) are designed to play like 2D fighters. Now, obviously they aren’t [i]exactly[/i] like 2D fighters, but they play similarly enough to one, to give a 2D player a sense of faniliarity, in an otherwise radically differebt game, and do so in a way that doesn’t destroy the balance. That seems pretty cool to me![/spoiler] Luna: “How boring! 3D fighters are the worst! Luna thinks 2D fighters are so much better!” Sena: “Luna, we’re supposed to be supporting games, not putting them down!” Luna: “Whatever, Sena! Luna can do what she wants!” [b]The Sound of OSTs[/b] [url=https://youtu.be/BNaKTKQWORY]Acid Hues[/url]-Off the Hook (Splatoon 2) [spoiler]Acid Hues is one of the several songs that can play during a Splatfest in Splatoon 2, and like all the Splatfest songs, it is performed by the fictional band Off the Hook! It’s my personal favorite out of the Splatfest tunes, probably my favorite in the whole game. Although some kf the Octo Expansion songs were pretty fresh.[/spoiler] Luna: “Woah, why’s it so windy all of a sudden? Woah, too windy! Aaah! Aaaaaah!” *gets blown offstage* Rachel: “Megumi, this is completely unacceptable. As per your contract, Aifos can’t be fired. Valkenhyne, show him.” Megumi: “Huh.. Looks like you’re right. Alright then, back to Aifos Tonight it is!” Really? Just in time for the final segment, too! Rachel: “Yes. Now we’re even.” [b]Luna’s Super Awesome Game Recommendation![/b] Team Sonic Racing [spoiler]Team Sonic Racing is the third game in Sumo’s Sonic themed Kart racers. It’s slightly slower paced than the other two, but has one thing that sets it apart from any other kart racer; Team mechanics! You can’t just win yourself, as if you score first, but your team is in 11th & 12th, you’ll easily be beaten in score by the team in 2nd, 3rd & 4th. The result is you working together so that your whole team succeeds, via slingshots, item transfers & skim boosts! The team mechanics aren’t perfect, for instance, the way slingshotting works encourages you to follow your team, but technique & power type characters each have special routes they can take that the other types can, which can result in worsening your team’s standing. But, for the most part it’s a blast! I don’t know if I [i]prefer[/i] it to Mario Kart, but it’s definitely unique enough to warrent getting it as a separate game rather than comparing them![/spoiler] But what about you? Got any neat mechanics you want to talk about? How about some cool music? Game recommendations? Whatever the case, that’s all for now folks, jambuhbye!

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  • Edited by Psyntifik: 5/23/2019 2:00:46 AM
    [quote]TEKKEN 7[/quote] Yes, Aifos! [quote]Got any neat mechanics you want to talk about?[/quote] Too Many Bones. Too Many Bones is one of the highest quality board games I've ever played - let alone owned. It uses an incredibly interesting dice roll mechanic based around your pool being built from various dice that make up your -- upgradable -- skill tree. For example, expanding into a heal ability not only gives me that extra skill, but also an extra unique dice to roll when it comes time to use it. Using skills are tied to actions, meaning I can't just unlock everything then blow my entire tree on a single throw - there's a careful balance when deciding what dice to roll and what skills to use alongside them. Each character also has a unique "Back-Up Plan". Misses on a dice can be used to throw into a back-up meter, sacrificing them to that meter until I decide to spend it (meaning I couldn't use that heal again until I pull it from my back-up plan). There are ~6 phases of a back-up plan and I can pull the dice from it at any time to use the ability that correlates with the amount of dice I have stored. Dice can also be sacrificed and stored for extra actions, defensive properties, or a few other things. There's roughly 25 dice to a character, and no dice or skills are the same across all 9 characters. Just talking about this game gets me excited. It's phenomenal. [quote]How about some cool music?[/quote] https://www.youtube.com/watch?v=NknjE2SBPxw The Fields of Ard Skellig - The Witcher 3 Quite literally "cool". This game had a lot of atmosphere, and the haunting chill of this song combined with the beautiful mountain scenery really made me feel like I was there. [quote]Game recommendations?[/quote] https://www.youtube.com/watch?v=CtP6mNeN6yE&has_verified=1 A Plague Tale: Innocence. In this stealth/action game you play as a young girl escorting her brother through a plague ravaged France as you flee from the Inquisition. Not a lot can be said for the mechanics or animations of this game other than they're pretty standard and probably what you expect from a less-than-AAA-priced game. Where this game proves it was made with a lot of heart is in its gripping, bleak narrative, both its likable and hateable characters, beautiful soundtrack, and outstanding voice acting. I'm not particularly one to enjoy heavy handed emotion, and I firmly believe stealth games need a total f*cking revamp, but A Plague Tale was truly an enjoyable game.

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