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Edited by The First Aifos: 5/22/2019 10:36:02 PM
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Aifos Tonight—A weekly general gaming post (6)

Good evening everybody! This is Aifos coming to you alive from Aifos Tonight! Today we have not one, not two, but three guest stars! That are also technically only one guest star! That’s right, I’m talking about Platinum the Trinity! [b]An interview with Luna, Sena, & Trinity, a.k.a. Platinum[/b] [spoiler]Luna: “Hahaha! Looks like somebody didn’t get the memo!” What memo? Sena: “Well.. See we kinda..” Megumi: “Aifos, you’re fired.” What!? You can’t fire me! The show is literally called Aifos Tonight! Luna: “Not anymore, loser! Now it’s Luna’s Show Starring Luna!” Hold on, you’re saying she’s replacing me? Megumi: “The audience has spoken, Aifos. Your delay announcement got higher ratings than you’re last show.” That doesn’t mean anything, you can’t do this! This is my show! Megumi: “Harumph, take him offstage.” This is unfaaaaaair![/spoiler] Luna: “Alright! Now it’s Luna’s turn! This show’s gonna be better than anything Aifos ever posted!” Sena: “That’s not very nice, Luna, we could at least-“ Luna: “Alright! Next segment!” [b]Bits of Design[/b] A flawless integration of genres—Tekken 7 [spoiler]To someone outside the fighting game community, a 2D fighter & a 3D fighter might seem really similar, but to anyone who actually plays them, you’ll know they’re about as similar as Mario Kart & Forza, sharing the basic idea, but being wildly different past that. That is, except for one. Tekken 7 is, in most respects, a 3D fighter. That being said, three characters in particular (Eliza, Akuma & Geese) are designed to play like 2D fighters. Now, obviously they aren’t [i]exactly[/i] like 2D fighters, but they play similarly enough to one, to give a 2D player a sense of faniliarity, in an otherwise radically differebt game, and do so in a way that doesn’t destroy the balance. That seems pretty cool to me![/spoiler] Luna: “How boring! 3D fighters are the worst! Luna thinks 2D fighters are so much better!” Sena: “Luna, we’re supposed to be supporting games, not putting them down!” Luna: “Whatever, Sena! Luna can do what she wants!” [b]The Sound of OSTs[/b] [url=https://youtu.be/BNaKTKQWORY]Acid Hues[/url]-Off the Hook (Splatoon 2) [spoiler]Acid Hues is one of the several songs that can play during a Splatfest in Splatoon 2, and like all the Splatfest songs, it is performed by the fictional band Off the Hook! It’s my personal favorite out of the Splatfest tunes, probably my favorite in the whole game. Although some kf the Octo Expansion songs were pretty fresh.[/spoiler] Luna: “Woah, why’s it so windy all of a sudden? Woah, too windy! Aaah! Aaaaaah!” *gets blown offstage* Rachel: “Megumi, this is completely unacceptable. As per your contract, Aifos can’t be fired. Valkenhyne, show him.” Megumi: “Huh.. Looks like you’re right. Alright then, back to Aifos Tonight it is!” Really? Just in time for the final segment, too! Rachel: “Yes. Now we’re even.” [b]Luna’s Super Awesome Game Recommendation![/b] Team Sonic Racing [spoiler]Team Sonic Racing is the third game in Sumo’s Sonic themed Kart racers. It’s slightly slower paced than the other two, but has one thing that sets it apart from any other kart racer; Team mechanics! You can’t just win yourself, as if you score first, but your team is in 11th & 12th, you’ll easily be beaten in score by the team in 2nd, 3rd & 4th. The result is you working together so that your whole team succeeds, via slingshots, item transfers & skim boosts! The team mechanics aren’t perfect, for instance, the way slingshotting works encourages you to follow your team, but technique & power type characters each have special routes they can take that the other types can, which can result in worsening your team’s standing. But, for the most part it’s a blast! I don’t know if I [i]prefer[/i] it to Mario Kart, but it’s definitely unique enough to warrent getting it as a separate game rather than comparing them![/spoiler] But what about you? Got any neat mechanics you want to talk about? How about some cool music? Game recommendations? Whatever the case, that’s all for now folks, jambuhbye!

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  • Edited by Pyrus: 5/22/2019 7:20:02 PM
    [quote]Got any neat mechanics you want to talk about? [/quote] I've always loved games that include slow motion into their gameplay. It really helps make an attack feel more brutal and extra satisfying. One of my favourites is the Sniper Elite series. With Sniper Elite, as well as including a slow-motion attack it also features X-ray attacks, so it really makes you feel the full lethality of the sniper rifle in your hands! And then there's Superhot, My favourite VR game so far. With time moving only when you're moving, the game feels much more tactical, as you have to plan how you are going to clear all of the enemies without dying. The game is DEFINITELY much better in VR, As it's main mechanic definitely feels more flexed out. It's the most innovative shooter I've played in years! [quote]How about some cool music? [/quote]Well, I'm replaying Fire Emblem Fates at the moment. I'm doing the Birthright route. I've always loved [url=https://youtu.be/ENwFAmeWEYk]Lost In Thoughts All Alone.[/url] Whats cool about it is that each of the lyrics is named after a chapter in Fates, and the lyrics do describe the story without revealing anything, so it really feels like a song of foreshadowing. [quote]Game recommendations?[/quote] Definitely these two games. Superhot is one of the most entertaining shooters I've played, as I've honestly never played a game like it before! Fire Emblem Fates is also really good, although personally I prefer Awakening. In terms of which version to get, I would recommend Birthright if it's your first Fire Emblem game. If you're experienced with Fire Emblem, Conquest is a solid choice as it does have a heightened difficulty level.

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