This probably isn't something they could do for Destiny 2 but maybe Destiny 3. The idea is to create non linear strikes that can be played differently each time. Strikes are suppose to be played multiple times so why not create a unique experience each time you play the strike? maybe have alternative routes you can take, some paths longer but with less enemies, or different, unique ways to kill the bosses, take a vehicle and crush a bunch of enemies, or go down a narrow path on foot and take on less enemies. stuff like that, what do you think about adding variety and choices in Strikes?
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That’d be dope, theh at least change enemy spawns but when you can just run past them all it downs change anything. It’d be cool if they did ones where’d you choose outcomes. Like the mission on Titan with the fallen and hive bosses during the Rat King quest. Choose your boss