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Edited by A_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • There is no economy. There is no need for this artifical grind for enhancement cores. MASTERWORK CORES were fine. If it could have given a significant bonus it wouldve been great. AND it could be rerolled. Enhancement cores do nothing but waste time. Im sure people want to use Edge Transit and snipers as powerful gear, but not a lot. People dont play a game sucking down time gathering useless resources. Whats the point of any other currency? Glimmer is useless. Everyone has thousands of legendary shards from thousands of useless engrams which for some reason are ALWAYS weak, never near your power level. In turn you can buy thousands of planetary materials, so now all of it is worthless if you have legendary shards, which engrams drop like candy especially for raiders. Enhancement cores make a false ceiling for grinding that does nothing but extend player time. I can ration well enough, but lose out on masterworking gear not because its 'meaningful' but because of this useless grind. People dont play with one loadout, theres easily 10-20 pieces of a gear people keep as a necessity, not 'meaningful choices' for end game, which devs keep pushing end game content because they catered to Season 1 of literally no end game. Now theres meat, but the mindset has not changed. Players want to shoot things, show off gear, and shoot more things. Not do chores. Forcing power levels behing timegated engrams was a mistake and the dev team implemented an actual solution. Now its RNG over peices of gear people complain about WHICH IS GOOD, thats the literal point of a loot game, to fight RNG and feel good when you win. This, is not good. Everyday thousand complain, but nothing happens. Literally the most active posts involve enhancement cores and its been a raging fire for months now. But hey, youre listening right. But since I dont stream the game or advertise it my opinion doesnt matter.

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