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Edited by The First Aifos: 4/22/2019 6:34:24 PM
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Aifos Tonight—A weekly general gaming post (2)

Good evening everybody! This is Aifos coming to you alive from Aifos Tonight! *crowd cheers* As you all know, I’m a big fan of jedi. Their fancy laser swords, and weird rock moving powers, it’s all pretty cool! So, for this week on Aifos Tonight, I decided to bring in a jedi as our guest! Introducing Starkiller! *crowd cheers! [b][u]An interview with Galen “Starkiller” Marek.[/u][/b] [spoiler]Starkiller: “Thanks, Aifos, I’m glad to be here.” And we’re glad to have you, Starkiller. I hope you don’t mind, but I’m going to jump straight to the elephant in the room. You used to be a sith assassin that hunted down jedi, correct? Starkiller: “Yes. I worked for Darth Vader.” *crowd mumbles* Wow, Lord Vader himself? That’s quite the rank! You must be pretty skilled at fighting jedi then? Starkiller: “Never met one I couldn’t beat.” Impressive. I think I know one! Ever heard of Rey? I hear taking down Starkillers is her forté! *audience laughs* Starkiller: “I’m not entirely sure what you mean, but hey, maybe we can spar sometime.” I’m sure she wouldn’t mind. As long as you don’t blow up the entire republic anyway! *audience laughs* Starkiller: “What are they lauging at?” And you’d better be careful you don’t fall apart while you’re fighting! *audience laughs* Starkiller: “Like emotionally, or..” *audience laughs* Starkiller: “Alright, ENOUGH! What are they all laughing at, these jokes of yours don’t even make any sense!” Calm down, Starkiller! It’s just the First Order—oh, er, these guys who are basically the empire build a weapon called a Starkiller Base. Starkiller: “What!?” Yeah, imagine the Death Star, but even bigger! Don’t worry, though, Rey will- *glass shattering* Oh no! My larger than I’ll ever need window, overlooking a beautiful nighttime city backdrop! Starkiller why would you—GALEN! *Starkiller jumps out the window* *A few moments later, the Rogue Shadow flies upwards into view, Starkiller standing on its back* Starkiller: “Juno, I know our next mission!” Juno: “Yeah, that’s bat I assumed when you dramatically jumped out the window onto the back of the ship. Where are we headed?” Starkiller: “The empire’s building another super weapon, this one even bigger and more dangerous than the Death Star! I don’t know where it is, but I’ve got a lead! A jedi named Rey!” Juno: “Seems no matter where we go we’re hunting jedi. Alright, let’s get moving.” Wait, who’s gonna pay for my win- *Rogue Shadow takes off* -dow...[/spoiler] Oh geeze, that’ll be expensive.. Um, nevermind that, let’s move on! [b][u]An Eye(fos) on the Future![/u][/b] Indivisible [spoiler]Indivisible is an upcoming turn based RPG being made by Lab Zero, the developers behind Skullgirls. The fighting system won’t be your standard turn based system, though. It uses a combo system similar to a fighting game, revolving around chaining attacks between your party together. I’ve never played it, but I’ve heard it might be like a game called Valkyrie Profiles. The overworld will bea platformer. While I’m not 100% sure, it almost looks like a Metroidvania! It looks really great![/spoiler] Omigosh I’m so hyped! Aah! I mean.. *ahem* Doesn’t that game sound just lovely? I’ll keep y’all updated on it! Moving on! [b][u]The Sound of OSTs[/u][/b] [url=https://youtu.be/R2M-_utkfZg]Six’s Theme (Part 2)[/url]-Little Nightmares [spoiler]This delightfully creepy song plays during the ending sequence of Little Nightmares, a dark whimsy horror game developed by Tarsier Studios. Actual discussions of the ending aside, this song is what made it awesome! The game is just as delightfully creepy as the song, and I’d definitely recommend it! (Credits to Ghostmime & Bopsheezi for getting this song in my head again)[/spoiler] What a beautiful song. Totally has not ever given me nightmares! Not even little ones! And I have definitely never had trouble going to sleep because it’s been stuck in my head, and freaked me out! Never! Let’s.. Let’s move on to our final segment! [b][u]The Name Change I Requested For That Segment Where I Tell You About Cool Games You Should Try![/u][/b] Sheesh, that titles even worse! Ugh, anyway. Yar’s Revenge (2011) [spoiler]Back on the Atari, there was a game called Yar’s Revenge. You played as a blotch of pixels who shot other blotches of pixels with pixels. Each pixel that hit a pixel destroyed it, letting you get closer, and once you were close enough you could destroy all the pixels. How that translated into a race of fly people fighting an intergalactic war, don’t ask me. But back in 2011 we got a version of this game that did make sense! Rather than a fly person, they made the protagonist Yar a four armed, but otherwise human looking woman, who flew around on a mech suit, using her wide variety of weapons to shoot down opponents, including dual pistols, a missile launcher, and a rail gun. It was on on rail shooter, so Yar would fly around herself while you focused on dodging and shooting. It wasn’t that long, but was a load of fun, and for me at least, loads of replayability! Sadly, though, it’s not current gen. If I remember, its price was $10-$15.[/spoiler] Now that game brings back some memories! Hopefully it becomes backwards compatible! But unfortunately, we’re out of time! So that’s all for now, folks! Jambuhbye!

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  • You never asked us any questions this time :( I don't know what to reply with, so I'm just gonna chime in on these topics. The game I'm looking forward to most is easily Shenmue 3. This was the first adventure game I was truly invested in. Not only do the Shenmue games hold a place in my heart as the revolutionary masterpieces they were for the time, I also met a very close friend in school over sharing our love for the game in those early days when everyone is new and awkwardly shuffling to classes. It also has tiny bit to do with the [b][i][u]17 year cliffhanger.[/u][/i][/b] Before that, though, I have my eyes locked on the new Samurai Showdown. An old school fighting game I simply can't wait to sink my teeth into. The SamSho games were brutal and punishing, and I've always loved their focus on the neutral game - I feel no other series places as much emphasis on it as this one. Lastly, Furi was a brilliant game, and - as someone who loves when developers head in a new direction - I'm very excited to find out more about Haven. As for an OST.... Nier: Automata is the peak of video game soundtracks, in my opinion. It's beautiful, dynamic, and powerful. Songs that include the developers children, and a choir involving everyone that lent a helping hand in the game (right down to the service staff in the building). These clever additions to the soundtrack really emphasised the message the game was trying to convey at the time. Listening to these songs before playing are almost a spoiler in that they will take that something special away from the atmosphere they help to build. https://www.youtube.com/watch?v=tGFOvuOxwuU "Pascal" is one such song. https://www.youtube.com/watch?v=yOo8oJlWwnU "Amusement Park" is another. The crescendo in this song, coupled with what's happening in game, is really something else. I could go on here to recommend Nier: Automata like I should, but instead I might suggest something that is more likely to have flown under people's radars... My immediate suggestion is obviously Katana ZERO. https://www.youtube.com/watch?v=tTLHZh9IzAE&has_verified=1 This stylistic, action-packed sidescroller isn't going to make my GOTY, but it is without a doubt worth every penny I spent on it. The gameplay is fluid, brutal, and addictive. And though short, the story is engaging, and well told. Unfortunately, this game isn't as accessible as I'd like, but given the "Overwhelmingly Positive" review status on Steam, it should hit consoles eventually. The Occupation is another recommendation. https://www.youtube.com/watch?v=UAguhL7_Fn4 So this game is only going to appeal to a few people, but it is still worth a look, and it's more accessible than Katana ZERO. This is a stealth game in the same vein as Dishnoured (less so in the violence side, but more in that it welcomes your creativity). You play as a journalist/wannabe whistleblower investigating a bomb explosion in merry ol' England. What I found interesting about this game is that each chapter runs in real-time, meaning that events will happen with or without you, knowing (and being in) the right place at the right time could be detrimental to your investigation. There's a few hiccups with this game in that it can be a little clunky at times, but I found the story solid enough to be worth the investment (even if it is a little convoluted at times).

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