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Edited by The First Aifos: 4/22/2019 6:34:24 PM
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Aifos Tonight—A weekly general gaming post (2)

Good evening everybody! This is Aifos coming to you alive from Aifos Tonight! *crowd cheers* As you all know, I’m a big fan of jedi. Their fancy laser swords, and weird rock moving powers, it’s all pretty cool! So, for this week on Aifos Tonight, I decided to bring in a jedi as our guest! Introducing Starkiller! *crowd cheers! [b][u]An interview with Galen “Starkiller” Marek.[/u][/b] [spoiler]Starkiller: “Thanks, Aifos, I’m glad to be here.” And we’re glad to have you, Starkiller. I hope you don’t mind, but I’m going to jump straight to the elephant in the room. You used to be a sith assassin that hunted down jedi, correct? Starkiller: “Yes. I worked for Darth Vader.” *crowd mumbles* Wow, Lord Vader himself? That’s quite the rank! You must be pretty skilled at fighting jedi then? Starkiller: “Never met one I couldn’t beat.” Impressive. I think I know one! Ever heard of Rey? I hear taking down Starkillers is her forté! *audience laughs* Starkiller: “I’m not entirely sure what you mean, but hey, maybe we can spar sometime.” I’m sure she wouldn’t mind. As long as you don’t blow up the entire republic anyway! *audience laughs* Starkiller: “What are they lauging at?” And you’d better be careful you don’t fall apart while you’re fighting! *audience laughs* Starkiller: “Like emotionally, or..” *audience laughs* Starkiller: “Alright, ENOUGH! What are they all laughing at, these jokes of yours don’t even make any sense!” Calm down, Starkiller! It’s just the First Order—oh, er, these guys who are basically the empire build a weapon called a Starkiller Base. Starkiller: “What!?” Yeah, imagine the Death Star, but even bigger! Don’t worry, though, Rey will- *glass shattering* Oh no! My larger than I’ll ever need window, overlooking a beautiful nighttime city backdrop! Starkiller why would you—GALEN! *Starkiller jumps out the window* *A few moments later, the Rogue Shadow flies upwards into view, Starkiller standing on its back* Starkiller: “Juno, I know our next mission!” Juno: “Yeah, that’s bat I assumed when you dramatically jumped out the window onto the back of the ship. Where are we headed?” Starkiller: “The empire’s building another super weapon, this one even bigger and more dangerous than the Death Star! I don’t know where it is, but I’ve got a lead! A jedi named Rey!” Juno: “Seems no matter where we go we’re hunting jedi. Alright, let’s get moving.” Wait, who’s gonna pay for my win- *Rogue Shadow takes off* -dow...[/spoiler] Oh geeze, that’ll be expensive.. Um, nevermind that, let’s move on! [b][u]An Eye(fos) on the Future![/u][/b] Indivisible [spoiler]Indivisible is an upcoming turn based RPG being made by Lab Zero, the developers behind Skullgirls. The fighting system won’t be your standard turn based system, though. It uses a combo system similar to a fighting game, revolving around chaining attacks between your party together. I’ve never played it, but I’ve heard it might be like a game called Valkyrie Profiles. The overworld will bea platformer. While I’m not 100% sure, it almost looks like a Metroidvania! It looks really great![/spoiler] Omigosh I’m so hyped! Aah! I mean.. *ahem* Doesn’t that game sound just lovely? I’ll keep y’all updated on it! Moving on! [b][u]The Sound of OSTs[/u][/b] [url=https://youtu.be/R2M-_utkfZg]Six’s Theme (Part 2)[/url]-Little Nightmares [spoiler]This delightfully creepy song plays during the ending sequence of Little Nightmares, a dark whimsy horror game developed by Tarsier Studios. Actual discussions of the ending aside, this song is what made it awesome! The game is just as delightfully creepy as the song, and I’d definitely recommend it! (Credits to Ghostmime & Bopsheezi for getting this song in my head again)[/spoiler] What a beautiful song. Totally has not ever given me nightmares! Not even little ones! And I have definitely never had trouble going to sleep because it’s been stuck in my head, and freaked me out! Never! Let’s.. Let’s move on to our final segment! [b][u]The Name Change I Requested For That Segment Where I Tell You About Cool Games You Should Try![/u][/b] Sheesh, that titles even worse! Ugh, anyway. Yar’s Revenge (2011) [spoiler]Back on the Atari, there was a game called Yar’s Revenge. You played as a blotch of pixels who shot other blotches of pixels with pixels. Each pixel that hit a pixel destroyed it, letting you get closer, and once you were close enough you could destroy all the pixels. How that translated into a race of fly people fighting an intergalactic war, don’t ask me. But back in 2011 we got a version of this game that did make sense! Rather than a fly person, they made the protagonist Yar a four armed, but otherwise human looking woman, who flew around on a mech suit, using her wide variety of weapons to shoot down opponents, including dual pistols, a missile launcher, and a rail gun. It was on on rail shooter, so Yar would fly around herself while you focused on dodging and shooting. It wasn’t that long, but was a load of fun, and for me at least, loads of replayability! Sadly, though, it’s not current gen. If I remember, its price was $10-$15.[/spoiler] Now that game brings back some memories! Hopefully it becomes backwards compatible! But unfortunately, we’re out of time! So that’s all for now, folks! Jambuhbye!

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  • You know, since this is a general gaming thread, there's something I did want to talk about. I've recently started Dragon Quest IX on Nintendo DS for the first time, and it's really hammered home how much I want Pokémon to be party-based instead of 1v1. I knew that was the main reason I've been disappointed in the Pokémon series anyway, ever since I moved from Dragon Quest Monsters: Joker and Darkest Dungeon to Pokémon: Ultra Moon. At its core, Dragon Quest IX is a multiplayer game. I'm [i]supposed[/i] to be playing with friends, a point which the game made clear when the Wight Knight destroyed me even though I was technically overlevelled, all because I was alone and he could out-heal any damage I dealt to him. When I returned back to the Quester's Rest, I realised I could summon NPC companions to help me out, and equip them with any weapons and armour I wanted (as long as they were the right class for it.) Thing is, they start out at level 1 and I'm level 12. So before I can go back to the Wight Knight boss battle, they need levelling. And what I realised, was that even at level 1 they made normal enemy encounters much easier. So even though I haven't gone back to the Wight Knight, I [i]know[/i] it's going to be both easier and more fun. This is why Pokémon doesn't interest me anymore. I enjoyed the fifty-or-so hours I spent on Ultra Moon last year, largely for the catching and training part of the game, but it was [i]boring[/i] whenever I had to battle. I like Alola's Pokémon designs - vikavolt, mimikyu and decidueye in particular. And the actual creature design is always what pulls me in. But despite this, I didn't really [i]feel[/i] anything when I finished the game and started something else. Like I normally do when I finish a game. And the reason is that every. Single. Battle. Basically came down to "hit the guy with the one damage dealing move and watch him go down in one hit." There's no synergy or real tactics or strategy involved. Healing moves are useless. Buffs and debuffs are useless. It literally just came down to using the most powerful damage dealers, and having a variety of types. And going into online pvp, it was the same. Either my opponent went down in one hit, or I did. Although at least there in pvp, speed mattered too. And I don't mean to bash Pokémon, because I love turn-based RPGs. I just think that genre only works when the game is also party-based. I mean, if Pokémon was party-based, I would actually have a use for healing moves and a support Pokémon. It wouldn't necesarily make the game easier or harder, and it could still be the casual friendly game it's always supposed to be. But it would be more engaging for people who want something [i]more[/i] from an RPG. But I guess that's just me, and we're all different! I just wanted to speak a bit about it.

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    • To be honest, I feel like I'm losing my mind.. That's another story. Black Desert.[spoiler]I've been playing quite a bit of Black Desert. It's a mmo type thing, not really sure what to call it. The combat is mediocre as fudge. Half of my time spent is trying to do as many quests as possible but with no way to check what quests I have done because there are a ton, continuing certain quest lines become the problem because you need to run everywhere looking for the 1 quest you missed and even then they may not exists because the xbox version is wayyyy behind PC. Not to mention how much of your time it takes getting from place to place because there are no quick teleport s and what not.[/spoiler] It's such, such simple but I just can't find myself to stop playing. Along with Warframe and Mobius: Final fantasy. Warframe I love for the combat and testing out how powerful I can make weapons in conjunction with coming up with different load outs for my Warframes. Also there is a link between Warframe and black desert, I have a group of friends and I tend to follow their lead. Though I have gone a different path in playing desert. That's the simplest way I can put it. Mobius: Final fantasy[spoiler]Then there is Mobius: Final Fantasy. A game in which I started playing on my phone wayyy far back and learned it was save file linked for steam and mobile and because my laptop could actually play it, I became hooked. Steam records over 4k + hours. That's also because I found this really cool group and we teamed up and took out turns of bosses. While getting to know them all and talk about different things.[/spoiler] So now it's come to this presant time and .. AND I... GAHHHH! Don't know what to do ! I cringe a liltle as I type this and have taken somewhat big breaks from mobius and warframe as I am focusing my time most on black desert. I just feel lost and don't know what to really do. It's all really backwards thinking as I know the truth about gaming is just about having fun but I... I don't know. Everything I want to do and play is smeared in grind. Grind and even more grind. I guess .. That's why I feel like I'm losing my mind. Sorry for the .. Mostly unhappy read of my currant thoughts.

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      • Edited by epicperon: 4/23/2019 12:10:05 AM
        I put another 100 hours or so into warframe last week. It was spring break and I didn't really have anything better to do for most of it. The game wasn't really that eventful. And this week the Nightwave weekly challenges are dumb and none of the community wants to do them. At least the menu music is nice: https://m.youtube.com/watch?v=RIqxoUKU0U0quote I've also been liking the smash remix of Cynthia's theme, for the osts part: https://m.youtube.com/watch?v=cGueIzEqMUM

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          Yars was fun. Iirc better with 2x thumb sticks than than mouse and keys.

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          • Not sure what else I wanna reply with just yet but I do have a good cover of a Spiral Knights song to share.

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            • You never asked us any questions this time :( I don't know what to reply with, so I'm just gonna chime in on these topics. The game I'm looking forward to most is easily Shenmue 3. This was the first adventure game I was truly invested in. Not only do the Shenmue games hold a place in my heart as the revolutionary masterpieces they were for the time, I also met a very close friend in school over sharing our love for the game in those early days when everyone is new and awkwardly shuffling to classes. It also has tiny bit to do with the [b][i][u]17 year cliffhanger.[/u][/i][/b] Before that, though, I have my eyes locked on the new Samurai Showdown. An old school fighting game I simply can't wait to sink my teeth into. The SamSho games were brutal and punishing, and I've always loved their focus on the neutral game - I feel no other series places as much emphasis on it as this one. Lastly, Furi was a brilliant game, and - as someone who loves when developers head in a new direction - I'm very excited to find out more about Haven. As for an OST.... Nier: Automata is the peak of video game soundtracks, in my opinion. It's beautiful, dynamic, and powerful. Songs that include the developers children, and a choir involving everyone that lent a helping hand in the game (right down to the service staff in the building). These clever additions to the soundtrack really emphasised the message the game was trying to convey at the time. Listening to these songs before playing are almost a spoiler in that they will take that something special away from the atmosphere they help to build. https://www.youtube.com/watch?v=tGFOvuOxwuU "Pascal" is one such song. https://www.youtube.com/watch?v=yOo8oJlWwnU "Amusement Park" is another. The crescendo in this song, coupled with what's happening in game, is really something else. I could go on here to recommend Nier: Automata like I should, but instead I might suggest something that is more likely to have flown under people's radars... My immediate suggestion is obviously Katana ZERO. https://www.youtube.com/watch?v=tTLHZh9IzAE&has_verified=1 This stylistic, action-packed sidescroller isn't going to make my GOTY, but it is without a doubt worth every penny I spent on it. The gameplay is fluid, brutal, and addictive. And though short, the story is engaging, and well told. Unfortunately, this game isn't as accessible as I'd like, but given the "Overwhelmingly Positive" review status on Steam, it should hit consoles eventually. The Occupation is another recommendation. https://www.youtube.com/watch?v=UAguhL7_Fn4 So this game is only going to appeal to a few people, but it is still worth a look, and it's more accessible than Katana ZERO. This is a stealth game in the same vein as Dishnoured (less so in the violence side, but more in that it welcomes your creativity). You play as a journalist/wannabe whistleblower investigating a bomb explosion in merry ol' England. What I found interesting about this game is that each chapter runs in real-time, meaning that events will happen with or without you, knowing (and being in) the right place at the right time could be detrimental to your investigation. There's a few hiccups with this game in that it can be a little clunky at times, but I found the story solid enough to be worth the investment (even if it is a little convoluted at times).

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              • Why not "Subjectively Awesome Games"? You could even make a joke about the acronym.

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                • Bomp

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                  • Well I never thought I'd be mentioned in a post. It's somewhat concerning it was in relation to a horror game's OST, but I guess it makes sense! I do agree that the ending sequence in Little Nightmares was great though. And the music accompanying it. I may be back to this post after GoT to add something more substantial.

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                    • Edited by Bopsheezi: 4/22/2019 6:41:04 PM
                      Ah, another wonderful installment Aifos! Good job! One comment on Indivisible, you're mixing Valkyria Chronicles with Valkyrie Profile. Valkyria Chronicles is a turn based strategy shooter. Where you take control of a squad of soldiers. Valkyrie Profile is the game that Indivisible is based on. Though that game doesn't look like something I would play, it does look like it could be a fun game. OST time? Sure OST time!!! Here it is, one of the highest rated songs in the Final Fantasy series: [url=https://youtu.be/JbXVNKtmWnc]Dancing Mad[/url] An orchestral piece written by Nobuo Uematsu containing IV movements, one for each phase of the final boss of FFVI. The fact that this was done on an SNES is the best part of the song, and why I chose this rendition of the song instead of the technically superior version from FFXIV. Finally, on games you haven't tried. Yar's Revenge was fun, I never bought the full game, so I only ended up playing the first level. I played the original version too and...ehhhh....... But on the game I think everyone should try is Einhänder. 2.5D shmup, where the world is 3D, but you can only move on a 2D plane at any time. You play as a pilot in the moon's military during the Second Moon War, where the moon colony Selene attacks the Earth for natural resources. Your job is to cause as much damage as possible before being shot down and destroyed. You can destroy enemies, and then take special weapons off of them, such as large cannons, lightning guns, or homing missiles. Sadly the game is pretty hard to find for cheap, and wasn't distributed digitally in the US. The game is only on PS1.

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                      • That’s a wonderful song.

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