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4/15/2019 4:56:00 PM
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Aifos Tonight—A weekly general gaming thread (1)

Good evening everybody! This is Aifos coming to you alive from Aifos Tonight! This weekly post series (who knows how long I’ll keep that up) will simply be a place to talk about video games. What games you’re playing, what you’re excited for, cool moments you’ve had, so on, so forth. Of course, I’ll still post more specific gaming threads every now and then as well, but I thought we needed more general talk, so here I am! And, what better way to kick this off than with everyone’s favorite zombie? Yes, that’s right! We’ve got a very special guest star tonight; Sienna Contiello! [b]An interview with Sienna “Squigly” Contiello (Skullgirls)[/b] [spoiler]Squigly: “Thank you Aifos, but you can just call me Squigly.” Of course. Now, Squigly, I just want to start off by saying I’m so sorry about what happened to your family. You were opera singers, correct? Squigly: “Thank you. And yes, we were. Have you ever been to one of our shows?” I’m afraid not. It was 14 years ago when it happened, I was only 7 at the time. I know age is a touchy subject for undead, but I do have to ask, how old are you, then? Squigly: “Well, I’m technically 28, but I was dead for 14 of those years, so I still like to say 14.” Dead for 14 years, and your skin still looks like you just walked out of a beauty salon. What’s your secret? How do you keep your skin so smooth even after 14 years of decomposing? Squigly: “Well, I have a magic dragon sticking out of my head, so that’s probably part of it.” Of course, Leviathan, I should’ve known. That’s where you get your nickname, right? The way he pokes out of your head like a worm? Squigly: “Yes.” Didn’t you have that nickname before you died, though? Squigly: “Of course.” But didn’t you get Leviathan from your father only moments before you were shot? Squigly: “Yes. Why?” So if you received Leviathan on your death bed, and the name Squigly comes from Leviathan, how did you have it when you were alive? Squigly: “I.. Uh..”[/spoiler] Well, that’s all the time we have for that, let’s move on to our next segment! [b]The Sound of OSTs[/b] [url=https://youtu.be/GsvAyEyi9Fg]Off to Sleep[/url], Child of Light [spoiler]Off to Sleep is the credits song for Child of Light, a turn based RPG pubished (and developed?) by Ubisoft. The song is calm & relaxing, and is always nice to listen to when you’re winding down. As the title suggests, it’s also not bad to help you fall asleep. Of course, this is true for most of Child of Light’s OST, and I’d definitely recommend giving it a listen.[/spoiler] What a pretty song for such a pretty game. But, heard it, lived it, loved it, let’s move on, shall we? [b]Storytime with Aifos[/b] All’s Well that Ends Well (Left4Dead2) [spoiler]I, as Ellis, was playing with my friend, as Nick, and my brother, as Coach, on the map Hard Rain. For the most part, things were good. We made it all the way to the end with little trouble. The boat had arrived, and we were getting ready to leave. As we were running to the boat, my brother got held up behind. Seeing he was having trouble, me & my friend turned to help him.. Until a Tank came through the door. With a heavy heart, we decided to run to the boat, leaving him to die. I made it on first, when a Jockey jumped onto my head, and started trying to pull me into the water. My friend turned his attention from the Tank and shot the Jockey off me, and I returned the favor by shooting as fast as I could at the Tank. And we did it, the Tank went down, my friend was only an inch away from the boat.. When I shot a few more bullets, thinking the Tank was still alive. They flew right into him, and he collapsed onto the ground. With him only inches away from the boat, it took off, leaving both my friend, and my brother to die.[/spoiler] Who doesn’t love a heartwarming story about the power of friendship, huh? Well, we are almost out of time, but before we go, let’s quickly do arguably the most important segment on this show; [b]Games You Probably Haven’t Tried But I Think You Should Because They’re Fun[/b] Eesh, Papika, remind me to change that title. Anyway, *ahem*... Legend of the Dark Witch 1 & 2 (PC & 3DS) [spoiler]Although the final game in the trilogy might have dropped the ball, the first two games in this side scrolling platformer series are a blast! They are, by all means, Mega Man clones. You play the levels in any order, unlock a new power for beating the boss, amd take that new power into other levels. However, the game mixes things up with the Tres system. By spending Tres dropped by enemies, you can obtain temporary upgrades for your current life. Extra damage, extra speed, the ability to hover, that sort of thing. The first game is all about balancing Trea usage on upgrades, and your extra powers, as they both use the same mana source, while the second adds a Capacity gauge that drains exclusively from your extra powers. If you’re looking for a good Mega Man clone, or just a good side scrolling platformer in general, the Dark Witch franchise is a good place to look! Just stay away from the third one![/spoiler] [b][u]Tl;dr? Here’s my point![/u][/b] But what about you? Got any game recommendations? Some good stories to share? Some favorite songs for us to hear? Let’s just talk about video games! Any video game you want, yes, even Destiny! But in any case, that’s all for now, folks! Jambuhbye!

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  • Edited by SpongyMallard7: 4/17/2019 2:52:04 PM
    More people to play Custom Robo for the GameCube. It's such a quirky game at points, but can also get pretty serious. The humor can get petty 4th wall breaking to at points. You are basically a newb bounty hunter that helps the citizens on odd jobs that the police don't take. You collect different robot parts such as guns, legs(more like leg attachments that boosts some stats or give bonus abilities.) you then have pods which can either be like small homing bombs or mortar cannons. There are also bombs which act more like you would think a mom would act, shoot and it blows up. The story is actually pretty interesting and sometimes when they have dialogue options it can be pretty funny if you choose some options and that's where some of the 4th wall breaking comes in. The over world is kinda like old FF games in the way where the maps are small and people follow you, but when you enter a location the map is as big as it should be. It's not a very big over world it feels more like small town, but it's still good. They're no voice acting instead it has different "beep" sounds or something that change based off of the sound of the character's voice and get louder or quieter based on their tone. It's pretty effective toilet the player here the emotions in the conversations without actually hearing voices. There is even a pretty decent end game after the story.

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