Hey all,
A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change.
[quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer.
• There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components
• There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty.
• Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote]
The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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I personally think cores should be removed from standard infusion. It’s painful. But I think you should have the option to infuse with cores to get additional benefits. Enhanced infusion. Like, have them upgrade “hand gun loader” to “enhanced hand gun loader” if infusing while using a core. Maybe add additional benefits to “enhance” your gear while infusing rather then adding excessive grind just to play the game and get stronger. Maybe use them to create enhanced weapon/armor mods. Maybe use them as part of competing exotics masterwork requirments. I dislike needing cores to properly get to a power level to survive content and think there are better opportunities for their use to “enhance” equipment then just to get a few extra light points.