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Edited by A_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Edited by LordD2: 4/12/2019 6:26:34 PM
    Hi dmg04, What I think would be helpful in this discussion is for someone at Bungie to walk us through your vision of infusing and master working. Specifically at what intervals should we be infusing? The implication by Bungie, in the move to requiring masterwork cores to infuse, seems to be that the player base is infusing too often. I would suggest starting from the following example (cause it's basically me). I'm at 640-650 when Season of the drifter drops and I wanna work to 700. While I have more than one armor set I like to use depending on activity for simplicity sake let's use just one set of armor. How many times do you consider realistic to infuse a single piece of armor to reach the 690-700 range? If you can answer the above then the solution becomes easy. You would know, based on when and how often you should infuse gear, how many cores would be required to go from 640-650 to 690-700 on one set of gear. Then you just start multiplying and adding on (i.e. most people aren't running one set of gear. More like 2-4 would be my guess, [i]then[/i] they want to actually masterwork, [i]then[/i] they have exotics to level, [i]then[/i] they have weapons. (note: I'm not prescribing an order this should be done. Just what people will probably want/need to do) The point is at the end you should have 'x' number of enhancement cores it will take to get all that done, again based on what your vision is of how often or when people should infuse. You know what the supply of enhancement cores is and how long it would take to acquire that number of cores and finally decide whether that is a reasonable amount of time to be spending just trying to upgrade gear. Hope to hear your thoughts on this. Thanks, LordD2

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