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Edited by A_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Edited by Veilfire07: 4/10/2019 8:45:02 PM
    While I understand that cores usage/economy will continue to evolve I want to point out that the clan perk 'Core Hound' has been extremely useful in granting a solid influx of cores for just playing the game. Please do not remove this perk after this season. If possible please make this perk a standard for all seasons henceforth. If we simply play the game across three characters we get 21 cores. This negates the bulk of the issue as there is a constant influx of cores as I play the game. Cheers to whoever came up with this clan perk idea. Thank you :)

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