Some ideas for mode changes
Pvp
Quick play - as is point if you win. Point if you lose.
Competitive - make it wins only count and remove the lose penalty.
Trails of osiris - bring it back as 3v3. With win point and lose penalty. Bring back all the old gear and ornaments. Change the win streak from max of 5 to 9. And when you hit a 9 stack it auto cashes in for an ornament tokens.
Trial of nine - bring back as 4v4. With the 9 win vs 3 loses. Back if you get 9 win with loses you get a key for one of three chests. One chest with weapon drop. One for armour. One for misc (ghost, ship, ornament, etc). If you flawless you get a second key for a bigger chest with better gear. Fixed rolls etc. But... you only get one shot per week. Get a lose and you can't go flawless that week. Three loses and you done. Can no longer take part that week.
PvevP
Gambit and prime - leave as is.
New gambit mode - single round with no invasion. Literally just a race to the boss but point when the portal would open a bullet sponge primeval would spawn in to guard the bank but keep the drain motes feature so would need people clearing the bank. So still be pvp so to speak as you were in direct competition with the other team and could have a second bank appear after the final boss spawns so you can keep cashing in motes to throw more enemies at the other team.
Pve
Horde mode - Someone else suggest this but a horde mode. Just a stand and survive as long as possible thing. Could be different version ranging for a limited number of waves of one enemy faction to near endless against all enemies forces at once.
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