The pace of sandbox adjustments remains embarrassingly slow and the scope unreasonably narrow with each pass.
The slow rollout of exotic catalysts is unbalanced and a design failure of the system.
Time limited availability of exotic gear (and catalysts, for that matter) is just asinine design.
You guys keep aggressively timegating every aspect of progression and gameplay, make the game actively uninviting to play. Do you really feel that pulling shenanigans like these is the right way to persuade people to come back? Honestly, being heavy-handed with time limited availability of stuff is much more of a turn off to the inactive player than it is a turn on. Sure it might work sometimes, but it’s going to be frustrating either way.
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