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originally posted in: Season of the Drifter
3/1/2019 5:50:33 AM
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[quote]I said nothing about pulses, and it's no secret scouts are still lackluster in pve. Crucible they can be quite good, but in pve I've never once thought it was a good idea to use a scout.[/quote] Perhaps they keep it lackluster because of guns that are hype but what gun weapons do you want to see change on? What do you use?
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  • Smgs and scouts need raw damage output buffs. High impact fusions need more recoil and the other fusions need less recoil. One shot launchers need more impactful grenade perks(that's what I use). Sidearms need more accuracy or range, either would be nice. Just something to compete more with shotguns. I could go on. Bungie had been making sandbox changes, but they take way too long and too little is changed. The changes themselves are good, but they don't change enough weapons or perks at a time.

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  • Okay... Well man, if I came off like an ass I am sorry because I see where you are angered and I agree. I personally thought grenade launchers needed more blast radius. Its an explosive as accurate as a rock.. i am bad at the strategy with the grenade launcher. Lol they keep taking their underdog guns and trying to make them good but the other meta weapons still seem so much greater... I like fusion weapons. So I agree also... Mean while they make nineteen thousand more hand cannons... Lol its tough man... I just wish i could see where the misinterpretations of our requests come from.

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  • Edited by IITHE TROOPERII: 3/1/2019 11:57:15 PM
    Nah you didn't come off as an ass, I just had to be blunt as I was busy at work. Grenade launchers are a fantastic niche weapon, they just keep nerfing the only viable perk(proximity grenades). If they reworked the other grenade perks to not want to dismantle every grenade launcher that doesn't have it, I'd be happy. Sticky grenades are the only other good grenade perk, but they don't roll on the one shots, unless you have mountaintop. I have it, and it's the perk that makes the weapon. Shooting fast or straight has nothing to do with how good it is. 16000 grenade launcher kills in pvp and I'm hindered to using only mountaintop because they keep nerfing proxy nades. I honestly think Bungie is done with D2. That's why nothing is really happening. Everyone is working on D3 and the skeleton crew is left trying to distract people from how boring this game is right now. Idk, I'm kinda over destiny. Anthem is loads of fun, and Division will keep me even busier. Cheers, man.

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  • [quote]Nah you didn't come off as an ass, I just had to be blunt as I was busy at work. Grenade launchers are a fantastic niche weapon, they just keep nerfing the only viable perk(proximity grenades). If they reworked the other grenade perks to not want to dismantle every grenade launcher that doesn't have it, I'd be happy. Sticky grenades are the only other good grenade perk, but they don't roll on the one shots, unless you have mountaintop. I have it, and it's the perk that makes the weapon. Shooting fast or straight has nothing to do with how good it is. 16000 grenade launcher kills in pvp and I'm hindered to using only mountaintop because they keep nerfing proxy nades. I honestly think Bungie is done with D2. That's why nothing is really happening. Everyone is working on D3 and the skeleton crew is left trying to distract people from how boring this game is right now. Idk, I'm kinda over destiny. Anthem is loads of fun, and Division will keep me even busier. Cheers, man.[/quote] The flash point was Mercury this week... Replaying it really showed me how little care they had for that one... lol dialogue was off, missions were... Eh... I try to find positive in it but I notice this also. I wish they would be willing to shake hands properly... Because they add a fix... Just not the exact one we were looking for. Still hopin for best #Bungie

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