It is arguably the worst path of any subclass and with the addition of Well of Radiance it seems even more worthless. In D1 you'd need two Titans to achieve the same affect as that super, so I have a solution. Make it to where you can shoot through the bubble and it gives a slight damage boost not as much as Well, but close enough. Well should offer more damage and bubble should offer more survivability.
This leaves the new commander path as useless, but just giving that a massive damage buff would justify using it over the new Ward of Dawn. (Even in it's current state it is worthless, since you do more damage by shooting) As it stands two thirds of Sentinel subclass are "useless" (very gimmicky) in PvE when they should be the strongest for the Titan. Either one of those would work, but both would be preferable.
[b][i]THESE BUFFS AREN'T MEANT FOR PVP[/i][/b]
-
I think it's funny that a literal wall that completely negates damage, and knock back, is being ignored for the sake of comparison. Regardless of that I've always wanted ward of dawn to be something you can plop down at any point. Making it more of an active ability. It will immediately end your super, but you wouldn't have to choose between one or the other anymore. Also it would be nice if titans could place shields wherever they want rather than always on the ground. So going back to the part where it's a wall you can literally pop it to contain a bosses attack for some time or something. It's way too restricted yeah, but pure DPS being on everything is boring.