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Destiny 2

Discuss all things Destiny 2.
Edited by TripleZeroXZ: 11/3/2018 12:36:58 PM
3

Way of the Current Melee

This melee should be a one shot kill. The reason why is that it requires out of the ordinary actions of the player to proc. They have to run, slide, aim their slide, melee, and hope it hits the intended target in the first place. It's very skill based. It doesn't have to kill multiple Guardians (though that wouldn't be bad either, but we would be approaching very powerful/OP territory, but I think Titans have an AOE one shot melee too, I could be wrong) if it doesn't at least Hit multiple Guardians, it should do that too. But make the first full health Guardian it hits die on impact. I main Way of the Wraith Nightstalker. I don't even have this subclass unlocked I see no one or very few people using this class outside of the super. The melee is basically wasted. Reward the player for using it.

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  • This does not need 1 hit kill it will be broken then its perfect right know i use it all the time we can activate it almost on the spot, dodge and get another, can hit multiple targets, any target hit can be finished off with 1 shot or if they are already week they will just die, it has some extreme range the distance i have got kills with it and its so good for close range fights you slide in upper cut then finish them in the air while they struggle to track. Titan shoulder charge should be insta kill since they need a lot more run up and have to be close then need an exotic to increase the rate they can use it neither melee ability needs changing in anyway.

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    • No thanks. There's enough cheese in the Crucible.

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      • I think the reason why they didn't in the first place is because it could potentially kill multiple targets without any extra help. I'm personally not in favor of handheld supernova being able to multi kill and as such I would much rather the staff didn't either. I have no idea how they could even properly do it, if their idea is to avoid these kind of things.

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