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10/10/2018 9:02:04 PM
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I consider the big problem is the map design. The few choke points we have are not really very transited due to the map design itselft. There way too many flank points to get shot at while hardscoping a chokepoint. Worst if you are in the mid ranges withn the map. Which anyway you willl get shottied or pulsed to death.
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