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#feedback

Edited by Spawn: 10/8/2018 2:58:20 PM
35

Upvote if you want Super Black Shader to return for Festival of the Lost

What the title says. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]

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  • I've been rocking Genotypenull-Zero, as it's the least offensive of the semi-monotone wannabe black shaders and the orange accent looks decent on some gear, but I agree: we [u]need[/u] some plain black shaders. We're in a game world where ancient gods are constantly trying to destroy the solar system, the story keeps trying to have dark tones, yet our Guardians look like a crayon factory threw up on a masquerade party. Since they've been dumping D1 Exotics into the game to pad out "content," let's get that whole set of D1 Holiday and SRL black-and-_______ shaders back, get some color accented gray and white shaders too and throw some "battle-damaged" textures/variants on them (like Tangled Rust or Descendant Vex Chrome) so we can give our Guardians a bleak, worn, muted or monotone look that fits the Destiny theme better than all these bright pink and green and gold shaders. (Some updated Character face models and colors would be nice too...along with a fix to Exo Male Face #2, which still shows up differently in the Character Creation screen, cutscenes, the menu, and 3rd-person in the tower [the unchangeable secondary color on the top of the head kinda shows up when it feels like it].) D1 did a decent job of making the game world feel a little run-down, like we were fighting an uphill battle we weren't guaranteed to win, and most of the gear had a more muted and somewhat-cobbled-together feel; the Tangled Shore feels appropriately gritty, but for the turn D2Y1's story and tone took the bright oversaturated locations, the shiny shaders (and the way some portions of weapons or armor pieces aren't affected by them, which just looks bad), the smoother weapon skins, the cartoonier enemies...it's hard to take anything about D2 as seriously or get drawn into the game the way D1 just looked and felt [u]right[/u]. #MakeDestinyDarkAgain

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