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7/15/2018 2:31:42 PM
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No. If I can run through a strike and make it to the boss arena doing minimal work, why shouldn’t I? The only benefits of killing your way through a strike are to finish challenges, get bright engram XP, and a very minimal chance at getting a catalyst. Would you rather help someone finish challenges they could probably do on their own while others rush through the strike, get engram XP that would be just as easy [i]or easier[/i] in most other places, or barely increase their chance at a catalyst that you don’t actually know if they do or don’t have, [b]OR[/b] would you rather reach the boss as quickly as possible, get the same amount of tokens that you’d get if you killed everything in the strike 10 times over, and be done with it? I’m sure some people would much prefer the former, but the benefits of rushing really outweigh the negatives.
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  • If all three (or however many there are) want to run through as fast as possible and everyone is able to do do, that's fine. There's nothing wrong with that as long as everyone sticks together as much as possible and plays as a team. However, when one or two players are left behind with seemingly no regard whatsoever as to their status, it's an issue. It's a selfish, self-centered, 'I don't give a s***t about anyone but me', attitude. I take issue with that and I'm far from the only one. Players are real people. They're not AI's. So treat them like real people, the way you would in real life. That's how I treat others, even in a video game, and I expect to be treated the same way.

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