You know a game is bad when all you need do in order to win is lag.
When a game favours the bad connections over the good, it’s obvious that the devs have their priorities right!
Me: I pay out for fibre internet..
Bungie: Well that’s unfair to those still on dial-up, we’ll give them the benefit.
Good old BungIe! Logic at its best.
Just an idea, but you could, maybe, make your system stop giving host to the worst connection player in the match.
UPDATE: Ok so it’s obviously something very wrong with the Crucible. Or the matchmaking is backwards.
Eg. Just had a solo Iron Banner match, we mercied them most of us didn’t die once and our KD’s were 1.8, 2.25, 5.33, 7.0, 9.0 and 11.0!
How is that fun or a fair fight BungIe???
UPDATE 2: The most laggy frustratingly infuriating game on the market... and a bargain... not!
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Edited by Vex: 4/21/2018 9:07:32 PMI think in p2p host will bounce throughout the match so there will be points where you're doing good because you or someone with decent connection is 'hosting' then itll switch to someone with a turd ping and they will gain an advantadge. I may be totally wrong but thats the way it seems when I play pvp.